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Discussion Starter · #1 ·
Hi, having finally found some ushabti for a reasonable price (£33 brand new off ebay, rather than £48 plus postage from GW) im looking to make a list using them. Im interested whether people think this kind of list could work. Im also curious about how people use ushabti and what strengths and weaknesses people have discovered through gaming. anywho, here is list:


Liche High Priest - 295
- Cloak of dunes
- Neferretas plaques of mighty incantations

Liche Priest - 165
- Heiratic Jar
- Dispel scroll

Liche priest - 160
- staff of ravening

Tomb prince - 192
- Chariot
- Light armour
- Flail of Skulls


17 skeleton warriors - 146
- bows
- standard

10 skeleton warriors - XXX
- bows

2 tomb swarm - XXX

3 chariots - 190
- banner
- Icon of the Sacred Eye

3 chariots - XXX

Tomb Scorpion - XXX

4 Ushabti - XXX

Screaming skull catapult - XXX
- skulls of foe

Screaming skull Catapult - XXX
- Skulls of foe

Total - 1998

Prince would go with the Icon unit of chariots with the aim of charging in and murdering characters with the flail doubleing wounds and +1 to hit. This combo also gives the unit half a chance if they get a charge off against a monster. I'm a bit worried that my high liche has little protection, but im not sure where I can lose points in the list to take the golden ankhra. All comments and thoughts appreciated. What say you?
 

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The cloak should be sufficient Hiero protection, just be sure to use it wisely and dont land infront of an enemy :p

Ushabti are sweet :) A tiny bit overcosted for their base profile, but considering that otherwise TKs lack any CC killing power, and the fact that your Priests spells can, well, do their thing, then they suddenly become awesome! :) I always sit mine back and let them charge into the hardest enemy unit, if necessary, once the SSC has had a good go. They usually come out on top (5" move + 10" charge + 4 magic attacks + 16 normal attacks... schweet!)

Your SoRav Priest could use a horse, increase his effective range.

A nice big unit of skellies (20+) or two would be nice... Id recommend music too :)

Can you increase the second chariot unit to 4? Basically, sods law, wherever the Prince is, youll want him with the other unit :p. (Personally i prefer to keep my General on foot, cos they seem to weild rubber weapons when mounted, but see how your Prince does though)
 

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They usually come out on top (5" move + 10" charge + 4 magic attacks + 16 normal attacks... schweet!)
Please elaborate... I am guessing the 5" move is the normal move and the 10" charge is a "my will be done" action. Where do the magic attacks come from? Are they another "my will be done" action? If so, I thought you could only target a unit with that incantation once per turn.

Thanks,

Jons901
 

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Please elaborate... I am guessing the 5" move is the normal move and the 10" charge is a "my will be done" action. Where do the magic attacks come from? Are they another "my will be done" action? If so, I thought you could only target a unit with that incantation once per turn.

Thanks,

Jons901
Use smiting once they are in combat :) lol. Of course, getting both off is unlikely sometimes, its best to concentrate on the Charge.
 

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Discussion Starter · #6 ·
Thanks for your comments phoenix. A couple of games with the ushabti have shown them to be one of our better units. Massively effective against saurus in particular, hitting on 3s, killing on 2s. However, surely they only have 12 attacks in combat not 16? (in the new book hopefully :) )
As for the changes you recommended I gues i'lll just implement them when I raise the points level to 2250, I find it so hard to optimize TK lists at 2000pts.
 

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Thanks for your comments phoenix. A couple of games with the ushabti have shown them to be one of our better units. Massively effective against saurus in particular, hitting on 3s, killing on 2s. However, surely they only have 12 attacks in combat not 16? (in the new book hopefully :) )
Ahh yes, 12 attacks indeed :) Sorry about that.
 
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