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Discussion Starter · #1 · (Edited)
2000pts undivided-magic heavy

Please any commets would be great

General
Exalted Sorcerer of Chaos=344
-Level 4 sorcerer
-Barbed chaos steed
-Power familiar
-Lore of fire

Hero’s
Sorcerer of Chaos=151
-Level 2 sorcerer
-Barded chaos steed
-Spell familiar
-Lore of fire

Sorcerer of Chaos=151
-Level 2 sorcerer
-Barded chaos steed
-Spell familiar
-Lore of fire


Sorcerer of Chaos=151
-Level 2 sorcerer
-Barded chaos steed
-Spell familiar
-Lore of fire


Exalted Champion of Chaos=120
-barded chaos steed
-Additional hand weapon

Core
Warriors of Chaos x12 =306
-Chosen
-Additional hand weapon
-Full command

Marauders of Chaos x32=217
-Flails
-Full command

Knights of Chaos x5=275
-Chosen
-Full command

Rare
Hellcannon=270
-3 Chaos dwarfs crew

Total= 1985

 

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King of Librarium's Tombs
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7,143 Posts
Ok, well first off, your Character selection is Illigal. You are only allowed 4 Characters at 2K, one of which may be a Lord.

Where are the Sorcs all going? Why are they mounted? It limits their Line of Sight.

Id say drop the Exalted, though if you dont note that he cannot wield 2xHWs as he is mounted. If you keep him to be your general, make him more General like. Tool him up for a fight.

Also, the Spell Familiar is a magic item, so you can only have one per army.

Lore of Fire is god, though maybe look at mixing it up a bit. Possibly look towards a Bray Shaman, and have him in a beast herd.

Loose the Standard from the Warriors, and look at giving them Shields as well as 2xHWs.

Flails are wasted on Marauders. Given the army comp, id drop these all together for something more useful, though if you keep them, drop them down to 25, with HW/S/LA and FC.

Hellcannon is good, though overall this list will probably get pounded by most enemies. Its far too small. Dropping the things I suggested, look at investing in:

Beast Herd
Spawns
Furies
Chariots
Loose the Knights banner.
 
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