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235 Posts
Discussion Starter · #1 ·
hq 1 necron lord 200
resurrection orb
veil of darkness
joins immortals and vod's into range then out if they get to close,
use against hight toughness or low saves i.e terminators

hq 1 destroyer lord 165
warscythe
destroyer body
chronometron
phylactery
runs with wraiths to destroy gun positions or hq or tough troops

elite 8 immortals 224

troop 12 warriors 216

troop 12 warriors 216

troop 12 warriors 216

fast attack 3 wraiths 123

fast attack 4 destroyers 200
finds cover fires at light tanks characters skimmers etc
fast attack 4 destroyers 200

heavy support 2 heavy destroyers 130
fires at tanks and mc's and characters

1 heavy destroyer 65

heavy support 1 tomb spyder 55
stays within range of both heavy destroyers preferably in cover
distracts an cc units which want to charge the h d's
2000 pts phase out 15
 

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bloodthirst said:
hq 1 necron lord 200
resurrection orb
veil of darkness
joins immortals and vod's into range then out if they get to close,
use against hight toughness or low saves i.e terminators
Correct me if I am wrong but I believe you can only use the VoD once per game.

Also You should grab a monlith, THEY ARE SO FUN, and attract attention. :D
(you really dont have to, you should be fine, but the Ordinance would be nice.
Just thing in one turn you can annialate a termi squad, or a tac squad.)
 

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Discussion Starter · #4 ·
just saying i need a monolith isnt that helpful, since im only used to small games can you
a. tell me useful tatics on how to use it
b. tell me what i should take out to fit 235pts in
ok so if you could do the above that would be great
 

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Of course.

The way to use a monolith is either to use it as a support unit, following the warriors and using its portal to keep as many warriors squads at full strength as possible.

Or, deep strike it into the heart of the enemy's army and use it to tear things up and when the rest of the army gets close, bring them through the portal to get into good firing positions behind enemy lines.

I would drop a lord (which one depends on you, I personally don't like the VoD tactic) and a heavy D. that should give you some points spare, maybe get a warrior or two with it.

I would keep the destroyers at all costs as they are invaluable.

Hope this helps.
 

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Discussion Starter · #6 ·
hq 1 destroyer lord 155
warscythe
destroyer body
phylactery
runs with wraiths to destroy gun positions or hq or tough troops

elite 8 immortals 224

troop 16 warriors 288
come via monolith and rapid fire
troop 11 warriors 198

troop 11 warriors 198

fast attack 3 wraiths 123

fast attack 4 destroyers 200
finds cover fires at light tanks characters skimmers etc
fast attack 4 destroyers 200

heavy support 2 heavy destroyers 130
fires at tanks and mc's and characters

heavy support monolith 235
im going to deep strike it into most units possible then use all weapons
untill i get the warrior squad to come from reserver and rapid fire units
heavy support 1 tomb spyder 55
stays within range of both heavy destroyers preferably in cover
distracts an cc units which want to charge the h d's
1996 pts phase out 15
 
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