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Discussion Starter · #1 ·
HQ

Lord 275
Hand Weapon and Pistol
Master Rune of Smiting
Rune of Fury
Master Rune of Gromnil

Runesmith 149
Great Weapon
Master Rune of Spellbinding
Rune of Resistance

Thane 130
Hand Weapon and Sheild
Master Rune of Alric the Mad
Rune of Striking
Rune of Speed

Dragon Slayer 120
Master Rune of Swiftness
Rune of Cleaving
Rune of Fury

Core


15 Warriors 160
Hand Weapons and Sheilds, full command

16 Warriors 185
Great Weapons, full command

12 Warriors 145
Great Weapons, full command

12 Longbeards 207
Hand Weapons and Sheilds, full command, Runic Standard of Slowness

10 Thunderers 140

16 Quarrellers 201
Full Command


Special

14 Iron Breakers 212
Full Command

Cannon 140
Engineer, Rune of Forging

Rare

Organ Gun 120


I was thinking of Getting a Grudge Thrower and some Slayers so I could Even it out at 2500
 

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Correcting your army

For a start, shouldn't this post be in the army lists?

Secondly, your runesmith cannot have runes on the great weapon unless he has the rune of Kragg the Grim.

Thirdly, you should drop some of the warrior units in place of some elites.

Otherwise it is ok.

Cairocopter
 

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Your lord won't last very long against other caracters, magical weapons will be your downfall.

the rune of smithing ins't worth taking unless you have someway to reduce your opponent's armour save, or if it's on a slayer ^_^
 

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Wolf_Pack said:
Your lord won't last very long against other caracters, magical weapons will be your downfall.

the rune of smithing ins't worth taking unless you have someway to reduce your opponent's armour save, or if it's on a slayer ^_^
Certainly. Also take some runes of spellbreaking rather than spellbinding, better pts value in my opinion.
 
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