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605 Posts
This list is built under the South Coast GT comp rules found here.
Sorcerer Lord
-Lv4
-Tzeentch
-Disc
-Golden Eye
-Spell Familiar
-2 Scrolls
Sorcerer
-Lv2
-Infernal Puppet
-Nurgle
-Barded Horse
Exhalted BSB
-Tzeentch
-Disc
-Shield, Flail
-Rod of Torment
-Bloodcurdling Roar
2x 5 Horsemen
-Slaanesh
-Musician
-Throwing axes, Shields
5 Horsemen
-Shields, Flails
-Khorne
4x5 Warhounds
2x 5 Knights
-Slaanesh
Hellcannon
20 Marauders
-Slaanesh
10 Warriors
-Slaanesh
-Halberds, Shields
-Standard, Musician
-Rapturous Standard
1 Spawn
2250pts
8 Power Dice + 1 Bound (Comp Max)
5 Dispel Dice + 2 Scrolls
I think most of this stuff is pretty self explanatory, so thoughts?
Sorcerer Lord
-Lv4
-Tzeentch
-Disc
-Golden Eye
-Spell Familiar
-2 Scrolls
Sorcerer
-Lv2
-Infernal Puppet
-Nurgle
-Barded Horse
Exhalted BSB
-Tzeentch
-Disc
-Shield, Flail
-Rod of Torment
-Bloodcurdling Roar
2x 5 Horsemen
-Slaanesh
-Musician
-Throwing axes, Shields
5 Horsemen
-Shields, Flails
-Khorne
4x5 Warhounds
2x 5 Knights
-Slaanesh
Hellcannon
20 Marauders
-Slaanesh
10 Warriors
-Slaanesh
-Halberds, Shields
-Standard, Musician
-Rapturous Standard
1 Spawn
2250pts
8 Power Dice + 1 Bound (Comp Max)
5 Dispel Dice + 2 Scrolls
I think most of this stuff is pretty self explanatory, so thoughts?