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Now with STFU flames!
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5,917 Posts
Discussion Starter · #1 · (Edited)
Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner.

Mission Type - Take and Hold

Mission Level - Omega

Special Rules - Escalation, Concealment, Infiltration, Deep Strike, Victory Points

Space Marines

Chapter Traits:
Advantages -
See but Don't Be Seen
Honour your Wargear

Disadvantages -
We stand alone
Flesh over Steel

HQ - 363
Librarian Codicier - 133 points
+Fear of the darkness
+Force Sword
+Terminator armour
+Storm Bolter

Terminator Command Squad - 230 points
4X Terminators
+Terminator Sergeant
+2 Assault cannons
+Drop pod

ELITES 504
6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

TROOPS - 399
6X Tactical Squad - 133 points
+Plasma Gun
+Lascannon
+4 Bolters
+Infiltrate

6X Tactical Squad - 133 points
+Plasma Gun
+Lascannon
+4 Bolters
+Infiltrate

6X Tactical Squad - 133 points
+Plasma Gun
+Lascannon
+4 Bolters
+Infiltrate

HEAVY SUPPORT - 504

6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

6X Devastator Squad - 168 points
+3 Missile Launchers
+3 Bolters
+Infiltrate

Fast Attack - 80

Land Speeder Tornado 80 points
+Assault Cannon
+Heavy Bolter


-------------------------



Emperor’s Children
Chaos Space Marines

HQ - 370 Points
Chaos Lord
+Sonic Blaster
+Furious Charge
+Chaos Marine Bike
+Daemonic Strength
+Daemonic Visage
+Daemonic Aura
+Dark Blade
+Doom Siren
+Combat Drugs

Keeper of Secrets
+Mass Mutation

ELITES - 272 Points
5 Possessed Marines
+CC Weapon + Bolt Pistol
+5x Daemonic Flight
+Aspiring Champion (Free)
++Power Weapon
++Doom Siren
++Daemonic Flight

TROOPS - 682 Points
5 Noise Marine Chaos Space Marine
+CC Weapon+Bolt Pistol
+2x Doom Siren & BP
+5x Furious Charge
+Aspiring Champion (Free)
++Power Weapon
++Daemonic Strength
++Furious Charge

5x Noise Marine Chaos Space Marine
+CC Weapon + Bolt Pistol
+2x Doom Siren & BP
+5x Infiltrate
+Aspiring Champion (Free)
++Daemon Chains
++Daemonic Talons
++Doom Siren
++Infiltrate

5 Noise Marine Chaos Space Marines
+4x Sonic Blaster
+1x Blastmaster
+Aspiring Champion (Free)
++Power Fist
++Sonic Blaster

5 Noise Marine Chaos Space Marines
+4x Sonic Blaster
+1x Blastmaster
+Aspiring Champion (Free)
++Power Fist
++Sonic Blaster

FAST ATTACK - 129 Points

3 Noise Marine Bikers
+3x Sonic Blasters
+3x Skilled Riders

HEAVY SUPPORT - 397 points
5 Noise Marine Havocs
+2x Sonic Blaster
+3x Blastmaster
+Tank Hunters
+Aspiring Champion (Free)
++Tank Hunters
++Sonic Blaster

Chaos Defiler
+Mutated Hull
 

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That amount of missile launchers will make short work of the chaos, and the chaos have no effective way to race to close combat or outshoot them.

I vote space marines
 

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Dancing Peanuts? You bet!
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1,350 Posts
My vote goes to Space Marines

There is nothing in that army that can wishstand so many missile launchers. A few bikes will do nothing, and that defiler is pointless, as it will go Bam at the first sign of trouble.

If either the Lord of Keeper of Secrets does manage to get into combat, then the librarian will give him uber force weapon death.
 

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The SM list will blast the EC list appart. Easily.

Infiltrating Shooty Tactical and Devastator Squads trump furious charge Slaanesh squads everyday of the week.

The Biker and Possesed units are a waste of time.

An infiltrating Lascannon or 2 will probably put the Defiler down quite easily.

The Terminators are a match for any of the EC units.

Space Marines
 

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Have to go with the marines... sadly.

Arizzar

Marines
 

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Pure Venom.
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Space Marines

Infiltrating plasma and lascannons will deal with the defiler in one turn easily. The sheer amount of missile launchers will take out squad by squad - blasting apart the possessed and the bikes without reprieve. The lord will bike in and get shot to bits, and the terminators will deal with any EC squads. Furious charge will be totally useless to them when they're one inch away and have to be shot for a turn.

LoC
 

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Arizzar said:
Have to go with the marines... sadly.

Arizzar

Marines
Arizzar, though in this battle, it isn't likely to make a difference, you should post a reason. Otherwise, your vote will be ignored.
 

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The SM list looks almost exactly like the one I voted for last Votewar... except that the people weren't voting for it at all...

I vote SM

I would be interested in knowing who made the SM list here... the only difference in composition is 1 more troops and a different HQ.
 

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Ezekiel1990 said:
The SM list looks almost exactly like the one I voted for last Votewar... except that the people weren't voting for it at all...

I vote SM

I would be interested in knowing who made the SM list here... the only difference in composition is 1 more troops and a different HQ.
And one less missile launcher per devastator squad and two less devastators.
 

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I vote for the SPace Marines.

The amount of Krak Missles they can rain on the EC will devastate them. The infiltrating Las cannons will destroy the defiler.
As the whole army is infiiltrating, they will easily take the objective.

Space marines
 

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I vote for...

(surprise, surprise)

Space Marines


The EC army is far too unbalanced. They will be shot to pieces. Once the amrines take the objective, it will be held by pure weight of fire.
 

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The EC army is nice (read: easy to beat), but it's not exactly an effective EC army, they can get a lot nastier. I think the space marines will win.
 

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The Love Muffin
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I vote space marines.

They have so much anti...................everything!

Also, the EC have a lot more upgrades than troops, plus the space marines out range nearly everything EC has.
 
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