Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.
Mission Type - Secure and Control
Strike force Igor
Deathwing Dark Angels
Headquarters – 780 points
Codicier Librarian: (Joins Terminator Command Squad)
Terminator Armour; Combi-Meltagun; Fear of the Darkness
Terminator Command Squad – Four (4) men
One (1) armed with Chain fist and Storm Bolter
Two (2) armed with Assault Cannon and Powerfist
Sergeant: Power Sword and Storm Bolter
Drop Pod
Codicier Librarian: (Joins Terminator Command Squad)
Terminator Armour; Combi-Meltagun; Fear of the Darkness
Terminator Command Squad – Four (4) men
One (1) armed with Chain fist and Storm Bolter
Two (2) armed with Assault Cannon and Powerfist
Sergeant: Power Sword and Storm Bolter
Drop Pod
Elites – 150 points
Dreadnought:
Assault Cannon; Heavy Flamer; Extra Armour, Drop Pod
Troops – 900 points
Terminator Squad – Five (5) men
One (1) armed with Chain Fist and Storm Bolter
One (1) armed with Power Fist and Storm Bolter
Two (2) armed with Assault cannon and Powerfist
Sergeant: Power Sword and Storm Bolter
Drop Pod
Terminator Squad – Five (5) men
One (1) armed with Chain Fist and Storm Bolter
One (1) armed with Power Fist and Storm Bolter
Two (2) armed with Assault cannon and Powerfist
Sergeant: Power Sword and Storm Bolter
Drop Pod
Terminator Squad – Five (5) men
One (1) armed with Chain Fist and Storm Bolter
One (1) armed with Power Fist and Storm Bolter
Two (2) armed with Assault cannon and Powerfist
Sergeant: Power Sword and Storm Bolter
Drop Pod
Notes:
All stubborn (fearless, but still takes pinning checks)
Fear of the Darkness nasty against low leadership
Entire army deep strikes
Drop Pods can’t be destroyed by scattering
11 Assault cannons
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Night Lords
Headquarters – 315 points
Chaos Lieutenant:
Chaos Marine Bike; Bike mounted Plasmagun; Dark Blade; Furious Charge; Daemonic Mutation; Spiky Bits; Melta Bombs
Chaos Lieutenant
Daemonic Flight; Pair of Lightning Claws; Daemonic Mutation; Daemonic Resilience; Melta Bombs; Spiky Bits; Furious Charge
Troops – 456 points
Chaos Space Marines Squad – Eight (8) men
All have Infiltrate; Furious Charge
Five (5) Marines armed with Bolt Pistol and CCW
Two (2) Marines armed with Meltagun
Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits
Chaos Space Marines Squad – Eight (8) men
All have Infiltrate; Furious Charge
Five (5) Marines armed with Bolt Pistol and CCW
Two (2) Marines armed with Meltagun
Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits
Fast Attack – 1079 points
Raptors Squad – Eight (8) men
All have Furious Charge
Four (4) armed with Bolt Pistol and CCW
Three (3) armed with Meltagun
Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits
Raptors Squad – Eight (8) men
All have Furious Charge
Four (4) armed with Bolt Pistol and CCW
Three (3) armed with Meltagun
Aspiring Champion: Power fist and Bolt Pistol; Daemonic Mutation; Spiky Bits
Chaos Bikers Squad – Nine (9) men
All have Furious Charge; Skilled Riders
Six (6) armed with Twin Linked Bolters
Two (2) armed with Flamer; Bolt Pistol
Aspiring Champion: Lightning Claw; Daemonic Mutation; Spiky Bits