Please see [url=http://www.librarium-online.com/forums/t57616-40k-votewar-mkiii-info-thread.html]this thread[/URL] on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.
Mission Type - Take and Hold
Death Guard Chaos Space Marines
Headquarters – 167 points.
Chaos Lord:
Mark of Nurgle; Manreaper & Bolt Pistol; Daemonic Flight; Daemonic Strength; Daemonic Aura; Daemonic Visage; Nurgle’s Rot; Spiky Bits; Infiltration; Frag Grenades
TROOPS – 462 points
Plague Marines - Seven (7) men
Four (4) armed with Bolters and CCW
Two (2) armed with Plasma Gun
Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
Rhino: Extra Armour/Smoke
Plague Marines - Seven (7) men
Four (4) armed with Bolters and CCW
Two (2) armed with Plasma Gun
Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
Rhino: Extra Armour/Smoke
Fast Attack – 693 points
Plague Marines - Seven (7) men
Four (4) armed with Bolters and CCW
Two (2) armed with Plasma Gun
Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
Rhino: Extra Armour/Smoke
Plague Marines - Seven (7) men
Four (4) armed with Bolters and CCW
Two (2) armed with Plasma Gun
Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
Rhino: Extra Armour/Smoke
Plague Marines - Seven (7) men
Four (4) armed with Bolters and CCW
Two (2) armed with Plasma Gun
Aspiring Champion: Powerfist and Bolter; Nurgle's Rot
Rhino: Extra Armour/Smoke
HEAVY SUPPORT – 525 points
Predator:
Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession
Predator:
Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession
Predator:
Autocannon; Lascannons sponsons; Mutated Hull; Daemonic Possession
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Necrons
HQ: 185 Points
Necron Lord:
Resurrection Orb; Destroyer Body; Phylactery
Troops: 540 Points
Warriors squad – Fifteen (15) men
Fifteen (15) armed with Gauss Flayers
Warriors squad – Fifteen (15) men
Fifteen (15) armed with Gauss Flayers
Fast Attack: 408 Points
Destroyers Squad – Three (3) men
Three (3) armed with Gauss Cannon
Destroyers Squad – Three (3) men
Three (3) armed with Gauss Cannon
Scarab Swarms – Nine (9) swarms
Heavy Support - 625 points
Heavy Destroyers Squad – Three (3) men
Three (3) armed with Heavy Gauss Cannon
Heavy Destroyers Squad – Three (3) men
Three (3) armed with Heavy Gauss Cannon
Monolith:
Gauss Flux Arc; Living Metal
Phase Out: 10
Tactics:
I will utilise the speed of my Fast Attack to get into an effective position from which to open a constant hail of fire. My Monolith will preferably Deep Strike as close to the center of the table as reasonably possible without losing it. The Warriors will then come out. If I can't Deep Strike, I will simply move the Monolith constantly toward the center of the table. My lord will also support wherever things begin to get hairy.
Notes
Shots per turn:
30 Gauss flayers
18 Gauss Cannon shots
6 Heavy Gauss Cannons
3 Staff of Light shots
Gauss Flux Arc
Particle Whip
The Lord cannot be instant killed.