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Discussion Starter · #1 ·
High Elf Army 6000 pts



The Ulthuan Army


- Tyrion, Defender of Ulthuan:
Mount: Malhandir
Armour: Dragon Armour of Aenarion
Weapons: Sunfang
Other Items: Heart of Avelorn
Honours: Pure of Heart Honour
Special Rules: Feint, Riposte, Curse of Aenarion
Point Cost: 585 (550 for Tyrion and 35 for Malhandir)

- Teclis, High Loremaster of the White Tower:
Weapons: The Sword of Teclis
Honours: Channeler Honour, Pure of Heart Honour
Other Items: Potions of Inner Strength, Moon Staff of

Lileath, Scroll of Hoeth,
War Crown of Saphery
Special Rules: High Loremaster, Curse of Aenarion
Point Cost: 630

- Imrik, Dragon prince of Caledor:
Weapons: The Star Lance
Armour: Armour of Caledor
Honours: Pure of Heart Honour
Mount: Minaithnir the Dragon
Other Items: Dragonhorn
Special Rules: Dragonkin
Point Cost: 675 (335 points for Imrik and 340 for
Minaithnir

- Eltharion:
Weapons: White Sword of Hoeth
Armour: Light Armour
Honours: Pure of Heart Honour
Special Rules: Great Leap, Lord of Hoeth, Intrigue at
Court, Impenetrable Defence, Psychology,
The Dark Within
Point Cost: 255

High Elf Prince Aenor:
Weapons: Hand weapon, Lance
Armour: Heavy Armour, Dragonscale Shield,
Other Items. Bow of the Seafarer
Mount: Barded Elven Steed
Point Cost: 243

High Elf Commander Uthae:
Weapons: Handweapon, Sword of Might
Armour: Heavy Armour, Shield
Other Items: Talisman of Saphery
Mount: Barded Elven Steed
Point Cost: 143

- 46 High Elf Archers
Weapons: Hand Weapon
Other Items: Longbow
Point Cost: 552

- 46 Spearmen with SBearer, Champion, Musician
Armour: Light Amour, Shields
Weapons: Hand weapon, spear
Special Rules: Fight in three ranks with spears
Point Cost: 536

- 20 SilverHelms (with 2 SBearers, 2 Musicians, 2 Champs)
Armour: Heavy Armour, Shield
Weapons: Hand Weapon, Lance
Mount: Barded Elven Steed
Other Items: One unit will have the War Banner
Point Cost: 550

- 8 Ellyrian Reavers (including Musician)
Armour: Light Armour
Weapons: Hand Weapon, Spear
Other Items: Bow
Mount: Elven Steed
Point Cost: 199

- 30 Swordmasters of Hoeth (with 3 Bladelords,
3 SBearers, 2 Musicians)
Armour: Heavy Armour
Weapons: Hand Weapon, Greatweapon
Unit 1: Blessed Tome, Banner of Sourcery
Unit 2: Amulet of the Purifying Flame
Unit 3: Foe Bane
Special Rules: Swordmasters
Point Cost: 589

- 12 Shadow Warriors (with 2 Shadow-walkers)
Armour: Light Armour
Weapons: Hand Weapon
Other Items: Longbow
Special Rules: Scouts, Skirmish, Hate Dark Elves
Point Cost: 208

- 2 Tiranoc Chariots (Wicks & Wedge)
Crew: 2 High Elves with Hand Weapons, spears, and bows
Drawn by: 2 Elven Steeds
Armour Save: 5+
Special Rules: Chariot
Point Cost: 170

- 9 Dragon princes of Caledor with 1 Drakemaster and SBearer
Armour: Dragon Armour, Shield
Weapons: Lance, Hand Weapon
Other Items: Standard of Balance
Point Cost: 315

- 3 Repeater Bolt Throwers (Dark Reaper, Red Wrath, and Bright Lance)
Crew: 2 High Elves with Hand Weapons
Special Rules: Repeater Bolt Thrower
Point Cost: 300

- Great Eagle Sephael
Point Cost: 50


Total Army Cost: 6000 pts


Please comment and make suggestions and such =) .
 

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Ok to start, I'll leave the special characters out (they're all fine, a bit expensive but fine)

High Elf Prince Aenor:
Weapons: Hand weapon, Lance
Armour: Heavy Armour, Dragonscale Shield,
Other Items. Bow of the Seafarer
Mount: Barded Elven Steed
Point Cost: 243


For him why Dragonscale Shield? For me a 6+ ward save isn't good enough, but I like the Bow of The Seafarer. Where's he going?

High Elf Commander Uthae:
Weapons: Handweapon, Sword of Might
Armour: Heavy Armour, Shield
Other Items: Talisman of Saphery
Mount: Barded Elven Steed
Point Cost: 143


Why does he have both a hand weapon & Sword Of might? Other than that good, I've thought about using the Talisman.

46 High Elf Archers

How many unit? how many in each? But I've always like archers ;)

46 Spearmen with SBearer, Champion, Musician

Nice HUGE unit, to take charges/soak up missile fire I expect.

20 SilverHelms (with 2 SBearers, 2 Musicians, 2 Champs)

Looks like you've changed your mind about command. Or is it to fill pts? ;)

30 Swordmasters of Hoeth (with 3 Bladelords, 3 SBearers, 2 Musicians)

I like and I know you can use this many becasue you have Eltharion. Although 3 units of ten is a bit small, they better be well protected or they're going down quickly.

The shadow Warriors, Chariots and bolt throwers I like, but on the DPs do they have full command? Because it only says Drakemaster, but has banner.

Great list though. On a side note I was wrong about the Banner Of Balance, you can pursue (I was thinking of the Empire banner), sorry.
 

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Discussion Starter · #3 ·
Prince Aenor has the Dragonscale shield since I had the extra points for it =P . Aenur will be at the back of the game or to the flanks. Just shootnig and lending support. He may charge something if really needed, or join a unit of SilverHelms if he needs to.

For the Commander, handweapons is something they all are equipped with at no extra cost.

The archers will be in 3 units of 10 and one of 16, I think. Havent decided yet =) .

The spearmen are to soak up charges for the SH/DP/Chars to break =) .

20 SilverHelms (with 2 SBearers, 2 Musicians, 2 Champs)

The SH command is mostly to fill pts, but nice to have in case ***** hits the fan and they run.

Two of the Swordmaster units are support to the Spearman Regiment, while the third might be a support unit for the archers, like their bodyguard.

The Dragon Princes have a SBearer, I just forgot to type it. no musician.




Thanks for the comments =P . Keep them coming!
 

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For the Commander, hand weapons is something they all are equipped with at no extra cost.
Yeah, but if you take a magical weapon/item it replaces the mundane version.

Also, your army's not got much magical ability except Teclis (yes I known he's damn good) and the prince with the Talisman. I would try to see if you can't get another mage. How about dropping one of the Princes' and having a level 4 mage with Book Of Hoeth? I mean you already have three or four very fight characters, but I think you are lacking slightly in the magic department.

Also what magic lore for teclis? I would got high. Simply because of COAA with him casting that, on any unit on the board your archers/bolt throwers will have a party.

What do you think?
 

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Discussion Starter · #5 ·
Im thinking that I moght just drop the Dragon princes regiment, and stick their banner with a Swordmaster unit, and use the extra pts go get two lvl 2 Mages with Seer Honours and Dispel Scrolls. This way they could choose form two different Lores (I would take Lore of the Heavens: Comet of Casandora and Second Sign for one, and Lore of Life: Master of Stone and The Rain Lord for the other.

Teclis will use either High Magic (for Flames of the Phoenix and perhaps COAA) or Lore of Heavens (for Uranons Thunder Bolt).
 

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I think that's a good idea, Teclis is great but unsupported you could have problems. But have you thought of any other lores for Teclis? How about Lore Of Fire (Burning Head, Conflagration Of Doom), Lore Of Light (Dazzling Brightness, Healing Hand). Have you ever thought about using the Banner Of Ellyrion?
 

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Discussion Starter · #7 ·
Well, I dont use Banner of Ellyrion, since I dont usually have to move through difficult terrain.

The Lores I like are Lore of Life (Lord of Rain spell rocks), Lore of Heavens (Comet of Casandora and Second Sign of Amul), and High magic (Flames of the Phoenix, and Drain Magic).
 

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Discussion Starter · #9 ·
I want them in there. I dont thin I can fill their added cost with units. Some, but not all.
 
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