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Discussion Starter · #1 ·
I was reading some fluff and read about the custodes, and realized that they are probly the most powerfull warriors in all the galaxy, at least the only force of this skill to number in the thousands.

Yet to my knowledge there are no rules for them. I know they rarely fight in an army (if ever) but hypotheticaly at the horus heresy how would they work ?

I know they wear power armour, Id assume there like awsome, ancient technology long lost....... suits. The also carry hallaberds with bolters on the end, which Id assume function the same way.

So dose any one, have any idea, or at least knowledge they could help me with ?

Thanks
 

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Discussion Starter · #3 ·
Iv herd that, but I think they become unrepresentativlely weak. An army of which only 3 fell, of hundreds if not thousands (I dont know how true that might be but still) They are to space marines, as space marines are the guardsmen. Having a storm bolter and nemisis weapon and a single ws bonus, dosnt seem to do them justice. I see them being around 50 pts a piece, I mean these are the elite.
 

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Archmagos
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They're 10k strong. 300 of those are elite ones called Companions who hang around the Emperor all the time and guard him.

Anyways click!
They're on page 8 or so of the Heresy codex/rule set; sort of like super-GKTs. Personally, I think they should be a bit more like S5 and/or T5 though.
 

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By the Silver Sword!
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I dislike Custodian armies. Yes, they might look cool, but according to the fluff, they don't leave Terra. They might be a nice alternative to GK on a model level, but as far as I know, no invading army has set foot on Terra since the Horus Heresy. If I play a Custodian army, they are fancy looking Grey knights, not Custodians
 

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Discussion Starter · #6 ·
I actuly found that rule set too thats why i started looking at them, but they dont seem like an "army" more of an elite unit, probly due to them being...an elite unit in that army.
 

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Archmagos
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That's because Custodes were never really meant to be a full-fledged army. I'm sure they could if they really wanted to, but their primary purpose is to guard the Emperor, and sometimes serve as envoys or lend support to other imperial forces.
In most (if not all) engagements involving Custodes, they always played a supporting role or followed the Emperor around.
 

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They're 10k strong. 300 of those are elite ones called Companions who hang around the Emperor all the time and guard him.

Anyways click!
They're on page 8 or so of the Heresy codex/rule set; sort of like super-GKTs. Personally, I think they should be a bit more like S5 and/or T5 though.
That download is hot. :drinking:
 

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right ok the adeptus custodes are far superior to grey knights aswell as the astartes (obviously) i hope this info is useful 2 u:..........

History
There is no set date for the inception of the Adeptus Custodes, but it is known that they have been active since well prior to the Great Crusade. It was from the Emperor's first group of bodyguards that the first genetically-modified super warriors were created during the unification wars on Holy Terra after the Age of Strife. Nevertheless, during that time, they were not yet known as the Adeptus Custodes.[1]

They are the 'Dread Guardians', and the only living beings permitted to walk beside the Emperor. The Custodes were the greatest group of physiologically and psychologically enhanced troops the Emperor had ever created, ten thousand strong and the best trained, most disciplined and most vigilant watchmen in the Imperium. Now ensconced deep within the Sanctum Imperialis on Holy Terra, they watch over the corporeal body of the Emperor.

Before the Horus Heresy, a unit of Custodes used to accompany the Emperor at all times, even when he retired to his private chambers. During the Great Crusade, these great warriors always kept a contingent with the Emperor for his protection, but also traveled individually as envoys. Even in the days before the Heresy, it was a rare and blessed thing to see a member of the Adeptus Custodes, and due to the confinement of the Emperor to the Golden Throne, it has become an almost unthinkable event. Even during the Heresy, a group of Custodes joined the Emperor upon Horus's ship, the Vengeful Spirit.

Since the death of Horus and the wounds inflicted upon the Emperor, the Adeptus Custodes have taken a new, more limited role of protectors of the physical manifestation of the Emperor on Holy Terra. They also serve individually as envoys on a number of Imperial capital ships, to ensure that the Emperor's will is done.[2]

The Adeptus Custodes were instrumental in the ending of the rule of Lord Vandire and the Age of Apostasy. It was the actions of a few members of the Adeptus Custodes, utilising secret passages known only to themselves, which caused the Sisters of Battle, then known as the Brides of the Emperor, to realise the acts of base treason perpetrated by Vandire. After their leader, Alicia Dominica, was brought before the Emperor by the Custodes she returned and executed Vandire for his Heresy.[3]


Role and Capabilities
The similarities in form between the Adeptus Astartes and the Adeptus Custodes indicate the two groups may be related, although it has never been confirmed that members of the Adeptus Custodes undergo the rigorous genetic change in the same way as the members of the Adeptus Astartes. It was implied in False Gods that the creation of a Custode was a long and arduous process, utterly different from the creation process of a regular Astartes and much costlier, thus their relatively small numbers. Like the Grey Knights they are utterly incorruptible. They have the final word on security in the Imperial Palace, and even the High Lords of Terra are subservient to them within its walls.

They are warriors unmatched in the galaxy, genetically engineered by the Emperor himself. The Emperor engineered few of these warriors as the swifter method using gene-seed became more viable. The martial capabilities of the Adeptus Custodes remain largely unknown. What is known is that they possess skill beyond even a 'normal' member of the Adeptus Astartes. It has been said that the Adeptus Custodes are to a Space Marine what a Space Marine is to a member of the Imperial Guard. They are similar to the Grey Knights, the militant arm of the Ordo Malleus branch of the Inquisition, in that both are elite, secret organisations with close ties to the Emperor. Custodes are unique as, unlike the Grey Knights, they have neither a Primarch nor geneseed, they are also far stronger, quicker and more impressive than any Space Marine or Grey Knight. They stand a full head taller than a Space Marine and it's said that they were almost the same size as a Primarch. In fact it was said that Constantine Valdor, Chief Custodian to the Emperor during the Horus Hersey, was the same size as the traitor Primarch Alpharius of the Alpha Legion.

Although their numbers remain unknown, three hundred Custodes guard the Emperor's chambers at all times.


The Companions
Only three hundred of the Adeptus Custodes serve as the actual personal guard of the Emperor. These are those that are privileged enough to be in the Emperor's presence as such. Each unit of Companions is led by a Centurion. It was one such Centurion that led a small group of Companions to meet Alicia Dominica, head of the Brides of the Emperor (later Sisters of Battle) during Vandire's Reign of Blood.[3] One such Custode, Constantine Valdor, who was the Chief Custodian during the Heresy. He was the most honoured of all the Emperor of Mankind's creations. No other being had served the Emperor for as long as he, save Malcador the Sigillite. Valdor was a proud and respectful warrior unmatched in his devotion and loyalty to the Emperor. Valdor was ever-present at the Emperor's side, always protecting him from unseen enemies and saving the Emperor's life innumerable times. Along with Malcador, Valdor was his most trusted friend and advisor. Constantine Valdor was one of the first High Lords of Terra. He also had a close relationship with Dorn and Leman Russ, although initially Russ and Valdor didn't see eye to eye. Dorn was ever-present at the Palace during the Crusade and so Valdor and the Primarch spent much time together. On the other hand, Russ only earned Valdor's respect when the former defeated Horus in a sparring match. The two were then together during the battle of Prospero. There is no mention of when or how Valdor was killed if at all he was killed. He stepped down from command as a High Lord so that he could protect his beloved Emperor, now esconsed within the Golden Throne. It is more than likely that he still protects the Emperor to this day.


Equipment
Recent conversion modeling done by Games Workshop staff on the official website[4] show the Adeptus Custodes as wearing gold coloured armour. These superior warriors can be seen adorned with all manner of lightning bolt (the symbol of the Emperor prior to the Imperial Eagle), aquiline and knightly crosses. Little is known of the equipment and capabilities of such a secretive organisation, but the visual sources (such as a diorama of the Golden Throne within the 3rd Edition Rulebook) give the impression of immensely ornate armour.

Custodians are typically seen with a Guardian Spear which, in the days before the Horus Heresy, was a combination of force halberd with boltgun. A gladius is normally seen at their side and it must be noted that they have access to all the equipment of any Chapter of the Space Marines. In more recent portrayals, the Custodes have been depicted with a force halberd and a storm bolter, continuing their similarities to the Grey Knights. Players wishing to convert and play a Custodes army are encouraged to use the Grey Knight rules laid out in the codex.
 

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Acting XO of Tanith 1st
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well lets hope they've upgraded their armor since the heresy, because I'm pretty sure all the images of them have them wearing Mk1 power armor. Which is now is equivalent to carapace armor

I see the main differenct between 4+ saves and 3+ saves is the ability to be sealed from the outside enviroment. as far as Imperial armor goes. So pre-emperor dark angels had power armor, but weren't sealed so had a 4+ save, represented buy the fact their armor wasn't any use against fire (as per Descent of Angels)

Their weapons counting as a nemesis force weapon wielded by a justicar seems right. Probably a bolter or a shot range storm bolter.

Other than that would have mroe attacks, better weaponskill and maybe even I than a Space marine.

Of course if they kept up to date with their power armor...
 

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By that logic, anyone without a helmet should be 4+ save.
I'm pretty sure they had a bolter built in to the blade, but there is always room for tweak using fluff.
So adept are they at using there weapons, the Bolter can be fired like a storm bolter.
 

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technically yes but the models without helmets look so cool.

From a fluff standpoint though, a 3+ save is an all enclosing suit. That's why landspeeders are not open topped, because the space marines armor is completely enclosed.

In most books and such space marines would only ever take off their helmets if there was a prohibiting malfunction. Primarchs are withstanding because they can take a high calibre round to the face and only be slightly bruised.
 

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Me and my friends made the following rules for them when we did a hersey battle alittle while ago. (we only had one squad of them on the field though would be a bit much to have an army of them)

WS 6, BS 5, S 5(7), T 5, W 2, I 5, A 3, Ld 10, Sv 2+/4+**

Wargear: guardian blade (+2 str power weapon with built in stormbolter), artificer armor, iron halo, frag grenades.

Special rules:
Iron Will = may chose to pass or fail any Ld test and may always rally, reguardless of how many are left or if within 6" of the enemy.
Eternal = immune to instant death.

We did 750 points for a 10 man squad of them which worked out pretty well, while that is only 75 points per guy and they are stronger then most ICs they are all stuck in a squad which made them a lot less of a threat since they had to all fight together and were a massive target.
 

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I wouldn't see these boys as any more skilled than a Librarian or Chaplain, and certainly S and T should be in line with the greatest marine commanders like Logan Grimnar (who are still only S4/T4 when all is said and done)

I think WS5, BS5, S4 T4, W1, I5, A2, Ld10 Fearless is adequate - giving them a 2+ save is fine for artificer armour, and a 5+ invul in Power Armour, or a 4+ invul in Termie armour is adequate, as this could represent conversion fields or other personal fields which help protect the wearer.

Consider them equipped with Power Halberds (same as relic blades) and stormbolters, and give them frag and krak grenades

I don't think they would be Eternal Warriors, apart from their most senior officers.

Give them the ability to deep strike, either by Drop Pod or teleporter, and give squads options to take Land Raiders or Gorgon support tanks as their transport options
 
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