TAU EMPIRE 2494pts
=HQ=
1 x Shas’El Helios.
Plasma Rifle, Missile Pod, TA,
HWTL,
HWMT 111pts
First of all this suit is not a Helios, a Helios is Plasma and Fusion. Second, I would not bother with the TL, you should never have a commander attached to another squad (apart from the Shas with an XV88 squad and then he should be attached and detached to suit the situation), it leaves him open to being shot as part of the unit. You should be utilising the IC status full time to help him survive
1 x Shas'O with TLMP, PR, Stim Injector,
HWMT,
HWTL 130points
(Attached with Broadsides)
To expensive and you do not need TLMP on a Shas'O, he is BS5 anyway. You also do not need the Stims. You should be aiming to keep this suit and at range to utilise the MP. If an enemy gets to close you just keep him behind the XV88's and Drones (detach him from the squad) and use his IC status and JSJ to avoid taking wounds.
Just take a plain Plasma and MP with multi tracker and save some points you do not need to spend
=Elites=
Team 1: 3 x XV8 Deathrains
Twin Linked Missile Pods, TA
Team leader has
HW Target Lock 169pts
Team 2: 3 x XV8 FireKnife
Missile Pod, Plasma Rifle, HWMT, TA
Team Leader has HWTL 206pts
First thing is normal XV8's cannot take HW gear, so you cannot have 3 XV8's in your FK squad with HWMT. You have to have a team leader upgrade minimum to get access to HW gear
Teams of three=bad news, one casualty and your testing for fall back. I always use teams of two. I would advise this set up.
1 X Deathrain team leader with TLMP, TA and TL
1 X Deathrain with TLMP and TA
116pts
1 X Deathrain team leader with TLMP, TA and TL
1 X Deathrain with TLMP and TA
116pts
Or one team of Deathrains and 1FK team as below (me I would go for the Deathrain teams every single time)
1 X Fireknife team leader with MP, PL, TA and HW MT
1 X Fireknife with MP, PL and Multi
139
Stealth Team
6 Stealths with 6xBurst Cannons, 180pts
Fine
=Troops=
Fire Warrior Team 1: 12 Warriors (Shas’Ui upgrade) Pulse Rifles, Bonded 135pts
Devilfish transport with
SMS, TA, DL, HWMT, 1x Seeker 130pts
Fire Warrior Team 2: 12 Warriors (Shas’Ui upgrade) Pulse Rifles, Bonded 135pts
Devilfish transport with
SMS, TA, DL, HWMT, 1x Seekers 130pts
I never bother with bonding on FW's, it only offers a re-roll not a guarantee of rallying, so I just do not find it worthwhile. You have a Shas'Ui and that should be enough. Good to see no carbines mixed in.
Next lose all the upgrades on the Devilfish apart from the DL's, these are transports and not tanks. The SMS is an expensive waste of points on these as is the HWMT. If your going to do a Warfish it needs a TA, Multi, DL's and SMS and the best place to spend these points is on the Pathfinders Devilfish.
You should never have the PF in the Devilfish, which means it is free to go roaming and act as a tank. The Fire Warriors DF does not have this freedom and you should have enough firepower with markerlight guided FOF with the FW's anyway.
Oh and you should ALWAYS have Decoys on any Devilfish, they are an essential bit of kit. So your Devilfish should cost 85pts each for a total of 205pts for the FW and Devilfish unit.
Kroot Team 3: 10 Kroot 70pts
Kroot Team 4: 10 Kroot 70pts
=Fast Attack=
2 Gun Drone Squads: each 8 Gun Drones strong 96pts per Team
At least one of the Kroot units needs Hounds, I take 8 and 10 Kroot for a 118pt unit. I would lose a Gundrone squad and take 8 hounds in each unit. However I am going to assume you d not have 16 Hound models, in which case the Kroot look good (no shaper etc) and the Gundrone units are nifty units. Are you going to use a unit to protect your Helios Shas'El?
Pathfinder Squad: 7 Pathfinders & one Shas’Ui with Target Lock 141pts
Devilfish (Warilfish) with Burst Cannons, 1x Seeker Missile, Targeting Array, Multi Tracker and Decoys 110pts
Fine but make the changes to the Devilfish as I advised above. If you want to take Seekers then fine leave 1 on each DF as it helps to preserve them (put two on a DF and it goes down you lose two Seekers)
=Heavy=
Skyray: Burst Cannons, Targeting Array, Multi Tracker, Distruption Pod and Decoys 160pts
Lose the DP, you do not need it
1 x Hammerhead: Burst Cannons, Multi Tracker and Decoys 165pts
XV88 Team Leader with A'S'S, HWTL, HWMT, 95pts
2 x XV88 with A,S,S, 1xSMS, 1x TLPR, 170pts
Team Bonded 5pts
Very nice Hammerhead, basic and effective. The XV88 squad suffers from the 3 rule, make it a 2 man team, give them both A'S'S, take a team leader upgrade and give it HWMT, HWTL and HW drone controller and take 2 Shield Drones.
This is a much better use for the points than the other XV88, the Drones will offer solid protection. You will have enough anti armour with the HH, Helios HQ, 2 XV88's and the Skyray
So if you take my advice you will have :
=HQ=
1 x Shas’El Helios.
Plasma Rifle, Fusion, TA, HWMT 97pts
1 x Shas'O with MP, PR, MT 112points
(Accompanying Broadsides and not always attached that is important for survival)
=Elites=
Team 1: 2 x XV8 Deathrains
Twin Linked Missile Pods, TA
Team leader has HW Target Lock 116pts
Team 1: 2 x XV8 Deathrains
Twin Linked Missile Pods, TA
Team leader has HW Target Lock 116pts
Stealth Team
6 Stealths with 6xBurst Cannons, 180pts
=Troops=
Fire Warrior Team 1: 12 Warriors (Shas’Ui upgrade) Pulse Rifles, 130pts
Devilfish transport DL , 1 seeker missile 95pts
Fire Warrior Team 1: 12 Warriors (Shas’Ui upgrade) Pulse Rifles, 130pts
Devilfish transport DL , 1 seeker missile 95pts
Kroot Team 3: 10 Kroot 70pts
Kroot Team 4: 10 Kroot 70pts
=Fast Attack=
2 Gun Drone Squads: each 8 Gun Drones strong 96pts per Team
Pathfinder Squad: 7 Pathfinders & one Shas’Ui with Target Lock 141pts
Devilfish (Warilfish) with SMS, 1x Seeker Missile, Targeting Array, Multi Tracker and Decoys 130pts
=Heavy=
Skyray: Burst Cannons, Targeting Array, Multi Tracker and Decoys 155pts
1 x Hammerhead: Burst Cannons, Multi Tracker and Decoys 165pts
XV88 Team Leader with A'S'S, HWTL, HWMT, HWDC and 2 Shield Drones 125pts
XV88 with A,S,S, 1xSMS, 80pts
Team Bonded 5pts
22048pts
You could swap out a Deathrain team if you insist on taking a Fireknife (don't).
I get 2499 pts for your list, so if you make the changes I advise you will have saved 295pts and you will still have just as effective a list. You could take another FW unit and Devilfish and still have 70pts left. With the 70pts I would give each Kroot unit hounds or you could take that third XV88 if you prefer (just lose a FW from the third team to give it A'S'S)
Either way with 295 points it gives you a lot of scope to add to the list.
By the way why are you taking 2499pts is this for an apoc battle? if you are it gives you a lot more scope for units and if your not most players using over 2000pts use two force organisation charts to allow for more variety as it gets hard to spend points when all the heavy, elite slots etc are full.
Hope that gives you some ideas and help, but remember it is only advice and my opinion and I am not saying you SHOULD do the things I advise (though you should ;Y)