I don'tt hink that the storm troopers need the command squads for the platoons, but I could be wrong.
Worse than that, not only do they not need them, they cant get them, the list is technically illegal in that respect.Jhagadurn said:I don'tt hink that the storm troopers need the command squads for the platoons, but I could be wrong.
Appoliogies if it sounded a little harsh, it is indeed the HQ squad listed in troops that is illegal, not the stormies themsleves, to clarify:mikosm said:How is it ilegal to have three storm trooper units as troop choices? I am using the Grenadiers doctrine which states the following :
The regiment may include 0-3 storm trooper squasd as Troops.
After re-reading that i see that i probably dont require the HQ squad for them as each squad is an individual troop choice. So taking out the command squad (Saving a few points at the same time) should make it perfectly legal. It just means that i am now using 4 troop choices as apposed to two.
Hourglass mate, I agree Valks can do this, and that sounds good, but he is paying 180 points for this, once they engage VTOL mode they sitting ducks, lacking even the FAST vehicle rules used by the lightest of skimmers, not to mention the range mods for flying vehicles. The other down side is that even stormies can not really stand up to serious MEQ squads, they get ripped appart one for one, so the onyl way to keep them safe is to deploy them close to the body of your army where you may get numerical advantage, both in therms of boddies and guns, in which case why bother payignthe 180 points for a Valk?H0urg1ass said:Personally, I have no problems with Valkyries. They are great for deploying troops right where you need them, when you need them. That's right, with a Valkyrie, YOU get to choose when and where they come on the table unlike regular drop troops. I find that the versatility in being able to do that is a really big benefit.
Just use your valks for anti-infantry power, 1 multi-laser 2 heavy bolter and 2 missile pods comes out to 195 with flare/chaff launchers, thats like 13 shots 4 of wich are templates, pretty brutal, better then a vulture at the same job IMO.Cheredanine said:Hourglass mate, I agree Valks can do this, and that sounds good, but he is paying 180 points for this, once they engage VTOL mode they sitting ducks, lacking even the FAST vehicle rules used by the lightest of skimmers, not to mention the range mods for flying vehicles. The other down side is that even stormies can not really stand up to serious MEQ squads, they get ripped appart one for one, so the onyl way to keep them safe is to deploy them close to the body of your army where you may get numerical advantage, both in therms of boddies and guns, in which case why bother payignthe 180 points for a Valk?