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hi everyone,
i was just wondering, is an assault squad really worth its points, i collect Dark Angels and i have a 10 man assault squad with vet serg. that i rarely use because of their lacking ability to kill things and make up for their very expensive point cost. I usually use a 10 man scout squad with BP and CCW instead of an assault squad, as it is cheaper and more effective. If u disagree with me, can u provide advice on how to make them effective in battle. Thanks.
 

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nah..i would say they are crap for an army
if they are used, they should be supported by other powerful cc troops like terminators as they are really crap on their own
 

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Assault Squads Crap? Hardly... While maybe not the close combat monsters some armies have acsess to, Sm Assault Squads are highly effective, you just have to learn how to use them right. From my experience, most people don't. While I agree that you shouldn't let them charge headlong into the enemy without support, that support doesn't have to be more assault troops.

Sure they're expensive, but they are a extremly quick, well armored assault force. Terminator Assault squads are more expensive and vastly overrated.

I always buy my squads in a unit of 10, unless I have some specific Mission for them.

See my other post in this forum, the Topic is almost exatly the same... I explain the finer points of SM Assault warfare...

I never leave home without my Assault Squad. They have won the day for me on many occassions. Learn to use them and you'll find out that they are definatly worth the extra points!
 

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no when i mean by 'lacking support' is that most space marine troops are shooty based than cc which shows by ratio for example like a army of tyranids 80%CC
and 20% shooty the space marines are 20% cc and 80% shooty so imo i would take more shooty tactical marines than a bunch os assult because u are likely to be slaughtered
i seen this in WD 28(something) where dark angels assult squad is massacred by superior assult armies (or bloodletters in this case..ouch)
but it also shows dark angels wiping out a black legion squad, which shows they are good against lightly assult troops
o and by the way armour means nothing to a bunch of mad power-sword wielding daemons..:(
but they look cool :)
 

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i really only use mine in 2500+ points
 

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I agree with the sentiment that assault marines arent necessarily the best thing to use against enemy assault troops.

My belief has always been that it's better to try and cut down your enemy's close-combat specialists with ranged attacks, and use assault marines to exploit those enemy troops which are less skilled in CC (like regular CSMs, for instance).

"Whatever dirty trick you may come up with, assume your enemy has already thought of it."

:)
 

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Eep, I love my Assault Squads.

Against Chaos and the like, they might not be so good, and I'd prolly take something else. But against things like Imperial Guard and Tau, Assault Squads are the mainstay of my force.

I have two jump-pack assault squads, and one without jump-packs. If you use Bikes along with your Assault squad, you can provide a huge amount of firepower, then alot of CC power all moving at 12" a turn.

The bikes also have a tougness of 5, so I usually have them infront, then the 20 Assault Marines behind. If I need to get into close combat, it's really quite effective.
 

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OK heres what I got. I like to use Ass. Squads. I have 2 of 5 or 1 of 10 depending on the mission. These are great against IG,TAU. Not so great against other marines. But I also find that they are a great way to occupy troops. You deepstrike them near a small squad of weak men and start shredding them apart. The opponent will get frustrated and of course send reinfourcments ( at least against who ive played ) So while they are worrying about the ass. squad it gives you time to move your other men into position. So I find them a good way to reak havik in enemy territory.
 

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I always take at least 1 assault squad, but then again I do play BAs so I'm gonna. But they can be very handy, they can be tailored to do several jobs at once. They can be tank busters (melta bombs, plasma pistols, vet seg P. Fist), cc monsters (vet serg P Sword, that's all you really need). The jump pack allows them to get where you want quickly, and in good positions (ie tanks rear).

But BAs have it made, they can field as many assault squads as you have fast attack slots, Veteran Assault Squad - these guys can have a special weapon (meltagun etc) and termi Honours, and then Honour Guard with Jump Packs. All these combined means it's hard for your opponent to decide which.

Anyway back to the Q. Yes I do think assault squads are worth it, it makes your opponent think whether they should take out the assault Squad and allow the rest of your army to close, or ignore them and risk them tying up an important squad.
 
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