Joined
·
791 Posts
This is a spaceship combat game published by Mongoose and based in, obviously, the fictional universe of the Babylon 5 television show.
I've got a friend who's doing some of the writing for this game, and I think I'm going to be getting my hands on a Shadow fleet box sometime soon. A fair number of other people I know already have some ships or are interested in picking some up and playing a bit.
Anyway, it looks like a good game. It has some interesting maneuvering and initiative mechanics, and its damage mechanism is pleasantly intuitive and straightforward--even though it incorporates a fairly detailed 'critical hit' chart.
Further, this game is cool because it really has rules for just about any ship from the show you can imagine. There are lots of factions, and they're all fairly competitive.
One of the things I don't like is the balancing system, which is rather like taking a standard 'point buy' system, but making every model cost 1, 2, 4, 8, or 16 points. It's kinda clunky.
Even so, I'm kind of excited about starting to play this game--it promises to fill the spaceship-shaped hole currently showing prominently through my gaming reputoir.
I've also used, a little, the Victory at Sea rules from Mongoose (a WWII naval simulation) which are virtually identical to these in form.
Anyway, I just figured I'd toss this out there and see if anyone had any input about this game (acronymed as ACTA) that they'd like to share?
I've got a friend who's doing some of the writing for this game, and I think I'm going to be getting my hands on a Shadow fleet box sometime soon. A fair number of other people I know already have some ships or are interested in picking some up and playing a bit.
Anyway, it looks like a good game. It has some interesting maneuvering and initiative mechanics, and its damage mechanism is pleasantly intuitive and straightforward--even though it incorporates a fairly detailed 'critical hit' chart.
Further, this game is cool because it really has rules for just about any ship from the show you can imagine. There are lots of factions, and they're all fairly competitive.
One of the things I don't like is the balancing system, which is rather like taking a standard 'point buy' system, but making every model cost 1, 2, 4, 8, or 16 points. It's kinda clunky.
Even so, I'm kind of excited about starting to play this game--it promises to fill the spaceship-shaped hole currently showing prominently through my gaming reputoir.
I've also used, a little, the Victory at Sea rules from Mongoose (a WWII naval simulation) which are virtually identical to these in form.
Anyway, I just figured I'd toss this out there and see if anyone had any input about this game (acronymed as ACTA) that they'd like to share?