The new stuff is probably going to cost points out the wazoo.
I dunno. Chaos can do a lot of crazy things, but Oblitators ain't so bad. A TL str 10 weapon is a powerful argument. I'd much rather be shot at by and obliterator than a Broadside.Otsego said:I think CSM are more broken then the rest. Take obliterators, for example, compared to our broardsides they are great and for the same price. :wacko:
If Aun'shi isn't in the new codex, then he can't be used at all? Not that it matters to me, I don't even own an etheral model.
Yes but that's the only thing broadsides have going for them. Oblits cost the same, move and shoot, have an invulnerable save, and have a choice of 8 different weapons.Sir_Prometheus said:I dunno. Chaos can do a lot of crazy things, but Oblitators ain't so bad. A TL str 10 weapon is a powerful argument. I'd much rather be shot at by and obliterator than a Broadside.
Your also forgetting that broadsides have a better range and better protection from shieldrones, their invulnerable save is also better than those of obliterators.Otsego said:Yes but that's the only thing broadsides have going for them. Oblits cost the same, move and shoot, have an invulnerable save, and have a choice of 8 different weapons.
Yes they do have better range, but nowadays a 48" range will work 90% of the time. As far as shieldrones and invul saves are concerned, my point was oblits get these for their base points and BS get them as upgrades that all cost extra.Dreachon said:Your also forgetting that broadsides have a better range and better protection from shieldrones, their invulnerable save is also better than those of obliterators.
i agree with em', im not sure they can take abilities away, thatd be awkward and what not, but they can kill us with the point costs:|Soviet_Tau_Commander said:The new stuff is probably going to cost points out the wazoo.
I'm not dissagreeing with you, 3 tooled BS are better than 3 oblits. My only point was that the oblits don't need any upgrades and the BS do. And that all costs more. Invul save, a second weapon system, an upgrade to shoot the second weapon system, an upgrade to fire at seperate targets, they are all extra. I'm not an oblit lover and I'm not going to chaos, this was just an observation thats all.Phalanx said:A unit of Broadsides would also be able to slaughter a unit of oblits in a single turn while still being out of range. Plus Broadsides aren't 0-1 and oblits are (except in IW). Plus broadsides have two weapons and can potentially fire both a for more havoc, or can have the ability to fire at seperate targets. Seems like a few nice advantages here.... Plus they can now also get the slow and purposeful, or can move full and not shoot (though I dunno why they would want that....) And there's still the tl'd s10 shot that everyone fears the broadsides for. I don't see the oblits having anything to match that in scaryness.... I'd rather face 3 oblits than 3 broadsides... Though that may just be me being psycho again....
You've heard right then, I read the codex last night pretty good makes crisis heavy viable :yes:I've heard rumors that while Tau shield drones will get a special rule to make them gain the toughness and save of the unit they're in, so they can help with the survivability of the unit