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Battleships or crusers

  • Battleship

    Votes: 8 40.0%
  • Crusers

    Votes: 12 60.0%
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Discussion Starter · #1 · (Edited)
I am curntly having a debate with one of my freinds over the verios merits of battle ships and crusers and I was wondering what every one else thought on the matter.

I pesonly prefer a battleship such as an emourer or retrebution over its cruser counterparts, because of its abiltiy to counsentrate fire power. My freind on the other hand prefers the two crusers because on paper they are harder to destory being two targest and you have to criple them twice ect.
 

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Playstyle.

Personally I always like to get a battleship. Yes, 2 cruisers are more hits and two different ones. However: 4 hits versus a battleship is shields dropped, versus a cruiser that is 2 damage points. Next turn again and the battleship didn't have a scracth and one cruiser is crippled.

The battleship will gain a lot of fire in need to be damaged, fire that is not directed at your cruisers.
 

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I'm going with Cruisers here, but I feel that I should point out that I'm playing a Chaos fleet and our cruisers are awesome.

The Carnage out-shoots most battleships and does most of it at mid range, the Styx carries battleship worthy carrier decks and no shortage of guns to boot, and the Hades can make almost anything cry for momma, especially if you give it a Murder or two to pair up with. The Repulsive looks a bit wimpy on paper but it's an absolute brute in battle, with the boosted durability of a Grand Cruiser as well.

I like my battleships too, of course (4 shields are awesome!), but they're more of a luxury - if I've got to form a fleet up, I'm doing it with cruisers first.
 

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I voted Battleship. But then i have a space marine fleet. Battlebarge or strike cruiser ? Mmmmm.
 

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I Voted Cruisers, But i love escorts more, to totally throw the arguement to one side lol, i love the idea of making one big ship split its fire between loads of squadrens, But im an Eldar player, So i would
 

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Discussion Starter · #6 ·
thats fair enough im ploting a mainly cruser flotiller now since i found my batle ship was to much of a point sink in a tourny recently, i still prefere them but im going to have a look in with crusers for a bit
 

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I usually go for a battleship - it looks cooler, but more importantly it makes it easier to deal with that irritating Eldar habit of staying out of range. That said, I usually play relatively high-point games - I wouldn't want to take a battleship under 1500 points.
 

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...irritating Eldar habit of staying out of range.
Eldar? ...Out of range?? This is a foreign concept to me...:?:dont-know:;)

(Why yes, I do have 6 Carnage cruisers... What of it?:sinister:)
 

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Haha, I'm an Eldar player myself. We don't have any nasty habits involving being out of range- we only have a nasty habit of getting into your wake and blasting your rear end full of new holes!

Anyways, I also play Chaos and Imperial Navy (easiest fleets to collect). I must say that in all cases I prefer to split my wounds, firing, and maneuverability between cruisers rather than battleships. Especially in my Chaos fleet, where I prefer to fight a ranged/ordnance based war.
If I do find myself wanting a Battleship, I go for a Space Marine Barge. More often though, I'll take the points I would spend on a Barge and split it for Strike Cruisers, as I can squadron them with my IN ships (Armageddon FL) and get a nasty mixture of Lunars and SCs together. If anything other than Eldar finds themselves on the receiving end of that pummeling, they tend to just roll over and give up. I've taken battleships offline with that combination.
 

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Oh I'm aware. My SCs don't often make it off the table, and I take better care of them than most players do. A friend of mine tends to play BFG marines like he plays 40k marines: throw them up the middle and blaze away. Not a good plan.
I try to skirt the hazard zones with mine, and have no qualms about letting them either dictate my battle plan, or putting the enemy in a situation where he has to choose between engaging my fleet or engaging my SCs en-masse.
 

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I voted for cruisers, because point for point they are more efficient. Really though, I always have a battleship at 1500 or more points, its just such a great and powerful centerpiece.
 

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I'm quite inexperienced, i'll be the first to say, but I've already leant on the cruisers - Just because of campaign rules. They are: Two different crews for starting LD, and experience, and with smaller point values fit into fleets better if you have to play various size games (or not field the same force due to supply problems if needs be)
It's also two seperate units to maneuver (erm, we'll skip the obvious squadroning argument here) - and fire, and put orders on (one roll would be better - but reload ordenance or lock on? two cruisers = do both. a battleship = tough.)
maybe i'm wrong, but there's my penny
 

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I think it depends on play style, points, and who you are playing. I tend to fight Eldar so the range and many aircraft from the Emperor Battleship are most welcome. The torpedoes aren't so useful vs them but can scare inexperienced and cautious players and the defensive guns are nice against his aircraft.

I also feel the BB makes back its points in some ways by drawing attention to itself, having more defensive power(which gets even better if you position it so only so much can attack it) and intimidation.

Usually my buddy is so afraid of my BB that he spends way too much time on it and if it gets too low I just let it warp out (if it is a campaign or I want to deny points).

In short I think in smaller games cruisers are a no brainer. They give you more flexibility and spreads out your assests. In bigger games it is up to your style.

Happy gaming!
 
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