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Discussion Starter · #1 ·
3k pts BA VS. 3k pts Tyranids...

I'll post the battle report here ASAP... both armies are mine, but a friend will play the nids...


Glory to the Empire! :ph34r:




Digi’s 3000 Pts - Blood Angels Army

1 Chaplain Lemartes (HQ) @ 195 Pts
Crozius Arcanum; Plasma Pistol (x1); Rosarius

1 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades; Jump Packs

1 Chaplain (HQ) @ 195 Pts
Crozius Arcanum; Plasma Pistol (x1); Rosarius

1 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades

1 Rhino APC @ [0] Pts
Supercharged Engine; Storm Bolter

1 Lord Dante (HQ) @ 205 Pts

7 Assault Squad (Fast Attack) @ 221 Pts
Bolt Pistol & CCWep. (x2); Plasma P. & CC Wep. (x5); Frag Grenades;
Melta-Bombs; Jump Packs

1 Corbulo Sanguinary High Priest (HQ) @ 156 Pts

1 Librarian, 1 Apothecary, 7 Tactical Squad (Troops) @ 194 Pts
Bolter (x9); Missile Launcher (x1); Flamer (x1)

1 Apothecary, 8 Tactical Squad (Troops) @ 165 Pts
Bolter (x9); Heavy Bolter (x1); Flamer (x1)

6 Tactical Squad (Troops) @ 96 Pts
Bolter (x6); Flamer (x1)

6 Scout Squad (Troops) @ 126 Pts
Sniper Rifle (x4); Heavy Bolter (x1)

1 Veteran Sergeant @ [26] Pts
Bolt Pistol & CCWep.

6 Scout Squad (Troops) @ 117 Pts
Bolter (x1); Sniper Rifle (x4)

1 Veteran Sergeant @ [26] Pts
Bolt Pistol & CCWep.

1 Dreadnought (Heavy Support) @ 135 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Missile Launcher; Twin
Lascannon

1 Furiso Dreadnought (Heavy Support) @ 95 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC Weapon [x2];
Storm Bolter; Melta gun

1 Whirlwind Battery (Heavy Support) @ 75 Pts
Multirocket Launcher

1 Vindicator Assault Tank (Heavy Support) @ 120 Pts
Storm Bolter; Demolisher Cannon

1 Predator 'Annihilator' (Heavy Support) @ 145 Pts
2 Sponson Lascannon; Turret Linked Lascannons

1 Predator 'Destructor' (Heavy Support) @ 110 Pts
2 Spons. Hvy Bolters; Turret Autocannon

1 Predator 'Destructor' (Heavy Support) @ 125 Pts
2 Sponson Lascannon; Turret Autocannon

8 Devastator Squad (Heavy Support) @ 290 Pts
Lascannon (x1); Multi-Melta (x2); Plasma Cannon (x1)

1 Sergeant @ [15] Pts
Bolter

8 Devastator Squad (Heavy Support) @ 230 Pts
Missle Launcher (x4)

1 Sergeant @ [15] Pts
Bolter



Models in Army: 78 + 2D3 + DC:s
Total Army Cost: 2995 Pts





VERSUS:


Digi’s 3000 Pts - Tyranids Army

1 Mutable Hive Tyrant (HQ) @ 285 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Toxin Sacs; Scything Talons (x1); Venom Cannon; Bio-Plasma
Attack; Flesh Hooks; Implant Attack; Warp Blast
#Synapse Creature [0]
#The Horror [0]

2 Tyrant Guard @ [104] Pts
Lash Whip; Rending Claws; Spinefist; Flesh Hooks; Implant Attack

1 Mutable Hive Tyrant (HQ) @ 232 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Toxin Sacs; Scything Talons (x1); Venom Cannon; Bio-Plasma
Attack; Flesh Hooks; Implant Attack; Warp Blast
#Synapse Creature [0]
#The Horror [0]

1 Tyrant Guard @ [52] Pts
Lash Whip; Rending Claws; Spinefist; Flesh Hooks; Implant Attack

3 Mutable Warriors (HQ) @ 173 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Leaping; Toxin Sacs; Rending Claws (x3); Barbed Strangler (x2);
Venom Cannon (x1); Headquarters
#Synapse Creature [0]

12 Genestealers (Troops) @ 264 Pts
Rending Claws; Scything Talons

12 Genestealers (Troops) @ 264 Pts
Rending Claws; Scything Talons

13 Mutable Gaunts (Troops) @ 240 Pts
Leaping; Toxin Sacs; Fleshborer; Bio-Plasma Attack

13 Mutable Gaunts (Troops) @ 240 Pts
Leaping; Toxin Sacs; Fleshborer; Bio-Plasma Attack

17 Mutable Gaunts (Troops) @ 272 Pts
Adrenal Glands (In); Leaping; Toxin Sacs; Scything Talons; Bio-Plasma
Attack

17 Mutable Gaunts (Troops) @ 272 Pts
Adrenal Glands (In); Leaping; Toxin Sacs; Scything Talons; Bio-Plasma
Attack

4 Mutable Ripper Swarms (Fast Attack) @ 78 Pts
Leaping; Toxin Sacs; Extended Carapace; Adrenal Glands (WS)
4 Mutable Ripper Swarms (Fast Attack) @ 78 Pts
Leaping; Toxin Sacs; Extended Carapace; Adrenal Glands (WS)

1 The Red Terror (Fast Attack) @ 104 Pts
Scything Talons

1 Old One Eye (Heavy Support) @ 164 Pts
Rending Claws; Scything Talons

1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)

1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)

1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)



Models in Army: 108
Total Army Cost: 3002 pts



Footnote:

Adrenal Glands (In)
Adrenal Glands (WS)
Enhanced Senses (BS)
Extended Carapace (+1 Sv)
Toxin Sacs (S)
Scything Talons (A)
Bio-Plasma Attack (A)
Flesh Hooks (Frag grenade)
Implant Attack (x2 losses)
 

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Ummm, one thing...

Are you playing several detatchments?
Cause I personally think that 9 heavy support choices are a bit much for the standard battle list...

But other than that.... damn he's gonna get it raining on him!!
 

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Discussion Starter · #4 ·
Tyranids VS Blood Angels Battle Report

Digi’s 3000 Pts - Tyranids Army

1. 1 Mutable Hive Tyrant (HQ) @ 285 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Toxin Sacs; Scything Talons (x1); Venom Cannon; Bio-Plasma
Attack; Flesh Hooks; Implant Attack; Warp Blast
#Synapse Creature [0]
#The Horror [0]

2 Tyrant Guard @ [104] Pts
Lash Whip; Rending Claws; Spinefist; Flesh Hooks; Implant Attack

2. 1 Mutable Hive Tyrant (HQ) @ 232 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Toxin Sacs; Scything Talons (x1); Venom Cannon; Bio-Plasma
Attack; Flesh Hooks; Implant Attack; Warp Blast
#Synapse Creature [0]
#The Horror [0]

1 Tyrant Guard @ [52] Pts
Lash Whip; Rending Claws; Spinefist; Flesh Hooks; Implant Attack

3. 3 Mutable Warriors (HQ) @ 173 Pts
Adrenal Glands (In); Adrenal Glands (WS); Enhanced Senses; Extended
Carapace; Leaping; Toxin Sacs; Rending Claws (x3); Barbed Strangler (x2);
Venom Cannon (x1); Headquarters
#Synapse Creature [0]

4. 12 Genestealers (Troops) @ 264 Pts
Rending Claws; Scything Talons

5. 12 Genestealers (Troops) @ 264 Pts
Rending Claws; Scything Talons

6. 13 Mutable Gaunts (Troops) @ 240 Pts
Leaping; Toxin Sacs; Fleshborer; Bio-Plasma Attack

7. 13 Mutable Gaunts (Troops) @ 240 Pts
Leaping; Toxin Sacs; Fleshborer; Bio-Plasma Attack

8. 17 Mutable Gaunts (Troops) @ 272 Pts
Adrenal Glands (In); Leaping; Toxin Sacs; Scything Talons; Bio-Plasma
Attack

9. 17 Mutable Gaunts (Troops) @ 272 Pts
Adrenal Glands (In); Leaping; Toxin Sacs; Scything Talons; Bio-Plasma
Attack

10. 4 Mutable Ripper Swarms (Fast Attack) @ 78 Pts
Leaping; Toxin Sacs; Extended Carapace; Adrenal Glands (WS)
11. 4 Mutable Ripper Swarms (Fast Attack) @ 78 Pts
Leaping; Toxin Sacs; Extended Carapace; Adrenal Glands (WS)

12. 1 The Red Terror (Fast Attack) @ 104 Pts
Scything Talons

13. 1 Old One Eye (Heavy Support) @ 164 Pts
Rending Claws; Scything Talons

14. 1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

15. 1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

16. 1 Zoanthropes (Heavy Support) @ 59 Pts
#Warp Field [0]; Warp Blast

17. 1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)

18. 1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)

19. 1 Biovores (Heavy Support) @ 63 Pts
Bio-Acid Spore Mines (x1); Frag Spore Mines (x1); Poison Spore Mines (x1)



Models in Army: 108
Total Army Cost: 3002 pts



Footnote:

Adrenal Glands (In)
Adrenal Glands (WS)
Enhanced Senses (BS)
Extended Carapace (+1 Sv)
Toxin Sacs (S)
Scything Talons (A)
Bio-Plasma Attack (A)
Flesh Hooks (Frag grenade)
Implant Attack (x2 losses)

Digi’s 3000 Pts - Blood Angels Army

1. 1 Chaplain Lemartes (HQ) @ 195 Pts
Crozius Arcanum; Plasma Pistol (x1); Rosarius

1 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades; Jump Packs

2. 1 Chaplain (HQ) @ 195 Pts
Crozius Arcanum; Plasma Pistol (x1); Rosarius

1 Death Company @ [0] Pts
Bolter / Bolt Pstl. & CCW; Frag Grenades

1 Rhino APC @ [0] Pts
a. Supercharged Engine; Storm Bolter

3. 1 Lord Dante (HQ) @ 205 Pts

4. 7 Assault Squad (Fast Attack) @ 221 Pts
Bolt Pistol & CCWep. (x2); Plasma P. & CC Wep. (x5); Frag Grenades;
Melta-Bombs; Jump Packs

5. 1 Corbulo Sanguinary High Priest (HQ) @ 156 Pts

6. 1 Librarian (Force weapon), 1 Apothecary, 7 Tactical Squad (Troops) @ 194 Pts
Bolter (x9); Missile Launcher (x1); Flamer (x1)

7. 1 Apothecary, 8 Tactical Squad (Troops) @ 165 Pts
Bolter (x9); Heavy Bolter (x1); Flamer (x1)

8. 6 Tactical Squad (Troops) @ 96 Pts
Bolter (x6); Flamer (x1)

9. 6 Scout Squad (Troops) @ 126 Pts
Sniper Rifle (x4); Heavy Bolter (x1)

1 Veteran Sergeant @ [26] Pts
Bolt Pistol & CCWep.

10. 6 Scout Squad (Troops) @ 117 Pts
Bolter (x1); Sniper Rifle (x4)

1 Veteran Sergeant @ [26] Pts
Bolt Pistol & CCWep.

11. 1 Dreadnought (Heavy Support) @ 135 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Missile Launcher; Twin
Lascannon

12. 1 Furiso Dreadnought (Heavy Support) @ 95 Pts
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Dread. CC Weapon [x2];
Storm Bolter; Melta gun

13. 1 Whirlwind Battery (Heavy Support) @ 75 Pts
Multirocket Launcher

14. 1 Vindicator Assault Tank (Heavy Support) @ 120 Pts
Storm Bolter; Demolisher Cannon

15. 1 Predator 'Annihilator' (Heavy Support) @ 145 Pts
2 Sponson Lascannon; Turret Linked Lascannons

16. 1 Predator 'Destructor' (Heavy Support) @ 110 Pts
2 Spons. Hvy Bolters; Turret Autocannon

17. 1 Predator 'Destructor' (Heavy Support) @ 125 Pts
2 Sponson Lascannon; Turret Autocannon

18. 8 Devastator Squad (Heavy Support) @ 290 Pts
Lascannon (x1); Multi-Melta (x2); Plasma Cannon (x1)

1 Sergeant @ [15] Pts
Bolter

19. 8 Devastator Squad (Heavy Support) @ 230 Pts
Missle Launcher (x4)

1 Sergeant @ [15] Pts
Bolter



Models in Army: 78 + 2D3 + DC:s
Total Army Cost: 2995 Pts

BA player: Brother Digi for the Glory of the Emperor (me)
Nids player: A friend (actually Chaos and Eldar player)

Luckily I won both the starting roll (with 11 to 8) and deployment roll (with 9 to 8). While he set up his force behind those mountains and forests in the upper left corner, I deployed my shooty fluff as close to my assault units and as near to the edge as possible.

















http://emblems.utopiatemple.com/pic23576.jpg

for the deployment chart...


Picture above: After deployment…

BA turn 1:
DC: dices gave: 8 DC marines in DC squad 1 (jump packs) and 7 in squad 2.
Black rage: Unit 17 (5�), 15 (4�), 2 (6�) and 12 (3�) raged… Sigh…

Movement: Assault squad and DC squad advances together with my dreads to protect the raged ones… DC (squad 2) in rhino advances as well to screen my vindicator.

Shooting phase:
Furiso dreadnought guns down one genestealer.
Scout squads guns down 6 genestealers with sniper rifles and heavy bolters.
Devastator squad 19 frags down 4 genestealers.
Dante’s squad guns down 5 scything gaunts.
Devastator squad 16 guns down 1 Zoanthrope.
Predator 14 guns takes 1 wound from Old One Eye.
Whirlwind blows 6 scything gaunts into pieces.
Dreadnought 11 takes down 2 ripper swarms
Assault phase:
Charge or be charged… with that in mind, I charged… in order to tie them up for a several turns…

Dante’s troop takes down another 7 scything gaunts.
Furiso dreadnought takes down 1 genestealer.

Casualties: 4 assault marines.


Tyranids turn 1:
Ouch… with most of my genestealers dead, I advanced with my entire swarm.

Shooting phase:
2 Zoanthropes blasts 5 marines into pieces with their blast weapon, while the third zoanthrope immobilizes a rhino.
Both Hive tyrants fires at the devastator squad with 4 missile launchers and eradicates the entire unit.
My biovores all shoots at squad 19 but it all scatters… Luckily, one bio acid mine scatters on top of a Whirlwind and makes it explode! (D6+3 for penetration and I roll a 11 followed by a 6 on the penetrating chart…)

Assault phase:
Tyrant 1 assaults his vindicator, causing 5 penetrations (3,3,4,5,5) and 1 glancing (6), causing some overkill.
Tyrant 2 charges Corbulos squad and kills 6 marines.
Warriors charges squad 7 and kills them all.
Carnifex charges the rhino and kills it. (1 marine dies in the explosion)
The red terror charges his devastator squad 18 and kills them all. (managed to get in 5 attacks and so made lunch of one)
Old One Eye charged his dread and made it into a pile of dust.
Scything gaunts charged his assault marines (moved into combat) and killed only 2.



BA turn 2:
Black rage: nothing raged this turn, and left my whirlwind able to gun down 14 gaunts! In an huge explosion.
3 warriors died under the fire of my boltguns, while the rest of his genestealers died under the same circumstances. Tyrant squad 2 died under the lascannon shots from my predators, while my scouts killed 2 tyrant guards and caused 2 wounds on the other hive tyrant (squad 1), just allowing my squad 8 to gun him down.

During my assault phase, Corbulo’s squad assaulted his gaunts tied to my Lemartes and so killed those bugs together with my DC squad 1.
My librarian advanced to fight his Old One Eye, and managed to wound him 4 times with his force weapon. After passing 4 successful Ld tests, the well fed monster fell to the ground.
Just 10� beside them, Dante’s squad managed to finish off 6 gaunts, while suffering 2 marines.


Tyranids turn 2:
Biovores launches 3 poison spore mines and kills 1 predator (16) under the ordnance template. (6 on the glancing table).
Zoanthropes kills another predator (15) with its Warp blasts.

Assault phase:
Without much to do, I however killed off his Honour guard (including Dante) and my ripper swarms killed an entire scout squad as they overwhelmed them in front of the bushes. My carnifex assaulted his librarian squad, and got KILLED! (curse the force weapon!)


BA turn 3:
What a lovely scene.

Nothing rages this turn, except for my predator 17 which advances towards his fleshborer gaunts.

During my shooting phase, my librarian squad takes down his ripper swarms, while my predator 17 guns down 4 gaunts. My remaining marines continues firing at his biggest threat (which was a group of Zoanthropes at this moment) and succeeds to massacre them. In my assault phase, everyone had nothing to do… and so was the turn over…


Tyranids turn 3:
Hmrrf… with only 3 biovores left, I gave up, and the day belonged to the Blood Angels…



Lessons learned: Not enough terrains for the Nids, as most of his army was gunned down before they ever crossed the enemy lines.
As for the Blood Angels, more assault troops could have helped (maybe some thunder hammer termies), or another librarian or two… =)


Please notice that this is my first battle report, so it may suck a lot!
Suggestions more than welcome…
 

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Your fight wont be easy, but the only way i beat bugs was shoot the hell out of them. You play lasscannons and plasma cannons out the ass. Dont play any men for close combat, their get murdered. make a nice little line to mow him down. but you have to even out you shooting. If you only shoot the big bugs the small bugs will get their and tie you up while the big bugs get their. play a few hand to hand to hand. so when he gets there with the few bugs he has you can beat him down. play plasma cannon devys and lasscannon devys. try to even them out. play 5 man troops to save points with a heavy weapon. and play all the vids u got.
GOOD LUCK!!!
For Lion EL'
For The Emperor
for The DArk Angels
 
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