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Discussion Starter · #1 ·
HQ
Force Commander
Plasma pistol,Terminator honour,Jump pack,Power weapon
Pts 125

Elites
Furioso Dreadnought
Heavy flamer,Extra armor,Smoke.L
pts 113

Troops
10 Tact marines
1 Veteran Serg
Missle,Flamer
Rhino(Dozer Blades,Extra armor,Smoke.L)
10 Tact marines
1 Veteran Serg
Missle,Flamer
Rhino(Dozer Blades,Extra armor,Smoke.L)
Pts 518

Fast attack
10 Assault marines
1 Veteran Serg
All carry melta bombs
Pts 315

Heavy support
Baal pred
Heavy bolters,Extra armor,Dozer blades,Smoke.L
Pts 143

Pred Anniltilator
Lascannon,Smoke.L
Pts 145

Dreadnought
Missle.L,(Twin Link) Lascannon,Smoke.L
Pts 135

Total Pts 1500

What do u guys think about my army list???
Is there any useful units i need??
 

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id rather drop the missile launchers and the dozer blades from the tactical squads and give the rhino's souped up engines... pretty sure u can do that, or is that only death company? anyway try~ the squad will be moving into action fast with the rhinos, and im not sure you'll have a turn that you will be able to shoot your ML's - you never know, that extra bolter shot might hit the right spot and score a wound~
 

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Discussion Starter · #4 ·
Well....u got a point on dropping those MLs n get bolter.
pretty cool suggustion, thank man, but as for the engine u talkin abt,
all blood angels transports have in build powered up engine wif 15 more points, and you cant remove it, pretty cool huh??
 
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