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Discussion Starter · #1 ·
Hey, just started wood elves and was attracted to the mobility of the army. So here's my current force and the stuff I'm considering adding soon.

Current:
Heroes
1x Spellsinger 125
-Level 2 wizard
-2 Dispell scrolls

1x Branchwraith 115
-A Murder of Sprites
-A Cluster of Radiates
-level 1 wizard

Core
8x Dryad 108
-Branch Nymph
8x Dryad 108
-Branch Nymph
8x Dryad 108
-Branch Nymph
total = 564

Adding:
Core
5x Glade Riders 156
-Musician
-Standard Bearer
-Horse master
5x Glade Riders 156
-Musician
-Standard Bearer
-Horse master

Special
7x Wardance troupe 147
-Musican
-Bladesinger

7x Wardance troupe 147
-Musican
-Bladesinger

Heroes

1x Wood Elf Highborn 140
-wardancer
-Blade of Loec

Rare Units
5x Waywatchers 128
-shadow sentinel

Total: 1438

Almost everything in this army is a skirmisher, mainly to utilize the mobility of the army.
Please C&C, thanks in advance.
 

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Current:
Heroes
1x Spellsinger 125
-Level 2 wizard
-2 Dispell scrolls

1x Branchwraith 115
-A Murder of Sprites
-A Cluster of Radiates
-level 1 wizard

Core
8x Dryad 108
-Branch Nymph
8x Dryad 108
-Branch Nymph
8x Dryad 108
-Branch Nymph
total = 564
Only get a nymph for one unit that the branchwraith will go in.

Adding:
Core
5x Glade Riders 156
-Musician
-Standard Bearer
-Horse master
5x Glade Riders 156
-Musician
-Standard Bearer
-Horse master
Glade riders only ever need a musician. And you aren't getting any glade guard. They are really a staple of wood elf lists.Special
7x Wardance troupe 147
-Musican
-Bladesinger

7x Wardance troupe 147
-Musican
-Bladesinger
You only need command if a character will be in the unit. So I would just make one set.
Heroes

1x Wood Elf Highborn 140
-wardancer
-Blade of Loec

Rare Units
5x Waywatchers 128
-shadow sentinel
Unit needs to be bigger, and you don't need the sentinel.
Welcome to the forest,
SirKently
 

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I think you need a combat character. Otherwise, seems like a fine start.

SirKently
 

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I'd go with the Standard Alter Noble.

That is a Noble with great wep, Light Armour, Shield, Helm of the Hunt and Hail of doom arrow in the alter kindred. That adds up to 158 Points.

Well worth it as the Arrow can if you roll your dices right take out your opponents most valuable unit. And the noble himself is perfect for taking out enemy characters and other stuff as he is fast and hard hitting with the extra strength and attack he gets from his Helmet and from his great wep.

And i would as sir kently suggests also buy a couple units of Glade guard as no WE army is complete without them. You need shooters as you can't trust the close combat abilities of your troops to last very long.
 
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