Umm...you forgot. they get *****in' command squads and the ability to field an extra power weapon in their tac squds via honor guard detached members. If you are a traditional good guy/wanna impress the girls kind of person this is for you. There main color is blue.Ultramarines
These guys are as standard as any chapter there is, nothing sets them apart from any other 'codex' chapter.
Aside from their special companies DA are one of the best shooty armies you can have for a SM. If your a gothicy, goodguy/bad attitude kind of person this is the chapter for you. Their main color is dark green. Or white if you play Deathwing or Black if you play Ravenwing.Dark angels
These guys are primrily shooty, they have access to lots of plasma weapons because they are one of the first chapters. Their first and second companies have different organisation than other codex chapters.
The first company is known as the deathwing and is made up excluisvely of terminators. Their second company are known as the ravenwing, all these guys ride bikes or landspeeders.
You like blood do you? Your blonde? Well then here ya go. These guys are sometimes risky to play with but they have a lot of nice units and lot of nice abilities. Unsurprisingly their main color is Red.Blood angels
These guys are mainly assault based, they get the death company, basically some marines who are hell bent on killing. Every unit in the army has the risk of runnig straight after the enemy in game, they get a few abilities they make them nasty in hand-to hand.
They aren't actually all HtH...in fact if you build your army completely hth with these guys you'll probably lose. But if you like knightley orders and the idea of burning heretics, these are for you. Their main color is Black with White shoulder guards.Black templars
Possibly the most assaulty army there is. Practically everything they have can be geared to hand-to-hand combat. They have little heavy support when compared to other space marine chapters.
Wowsers...these guys get all sorts of fun toys to play with, they are probably the most different from the standard marine and can pack a hell of a CC punch whilst holding down the fort with their shooters. Like vikings? Like winning? All yours. Their main color is a bluish grey.Space wolves
These guys are very assault based, they generally get a lot of attacks and have a few abilities. They can be made into a shooty force but you miss out on their awesome commanders.
A tough list to be succesful with, but if you can get the hang of them you'll likely win a lot of games based soley on the fact that you can outmanouever an F-16. These guys are also strongly based on far east culture, and have strong links to Ancient mongolia. If you liked Genghis Khan, you'll like these guys. Their main color is WhiteWhite scars
These guys are very skilled bike riders. Most of their chapter is based around lightning raids on bikes. Naturally they need to be geared to close combat, but they can have fairly nasty shooty lists.
A very fun army to play, these guys focus on being fast and stealthy. They also have great, dark storylines and really make you feel cool. You liked Hellsing? You liked Pitch black? These are your army of choice. Their main(and pretty much only) color is Black.Raven guard
These guys focus on infiltrating and assault, they like to get close and then strike with maximum force, generally assaulty but can easily be shooty as well.
I really feel that sentence doesn't do them justice. These guys are like The fanatics of space marines. Faith, honor and crazy firepower are what they are all about. I know...the yellow is kinda a turn off, but their fluff is next to none and when you squish an opponent with a yellow army it makes them feel that much more inadequete. If you attend church regularly, if you like being the give-it-all hero, then these are for you. As you may have guessed, their main color is Yellow.Imperial fists
These guys are as codex as the Ultrmarines, though they do specialise in sieges a bit more.