Joined
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478 Posts
Company command squad
Regimental standard
Plasma gun
Melta gun
90 pts.
Platoon command squad
Power fist
4 grenade launchers
65 pts.
Infantry squad
Grenade launcher
Las-cannon
75 pts.
Infantry squad
Grenade launcher
55 pts.
Infantry squad
Grenade launcher
55 pts.
Special weapons squad
3 grenade launchers
50 pts.
Platoon command squad
Power fist
4 grenade launchers
65 pts.
Infantry squad
Grenade launcher
Autocannon
65 pts.
Infantry squad
Grenade launcher
Autocannon
65 pts.
Infantry squad
Grenade launcher
Las-cannon
75 pts.
Leman russ demolisher
165 pts.
6 storm troopers
Meltagun
Power sword
137 pts.
Marbo
-- pts.
think im about 1,025 points what can i drop to bring it down?
tactics
the first platoon rushes forwards with company command squad with demolisher in a supporting role, marbo does his thing in the enemy lines targetting enemy leaders and hurty looking infantry with the storm troopers.
second infantry platoon hangs back a bit sitting on objectives and destroying enemy armour and transport tanks.
fluff
renegade guardsmen attacking random planets and causing maximum disruption after they sided with a renegade planetary governor and were defeated. siege specialists hence demolisher(and i lyk the cannon) given special training whilst still fighting for rogue governor hence storm troopers. they are traitor hence ratlings (mutants) i would use veterans but i lyk the idea of massed, undisciplined guardsmen looting random planets so i ignored veterans i was going to include a squad with yet more heavy weaponry as i have models left over but i didn't have enough points
Regimental standard
Plasma gun
Melta gun
90 pts.
Platoon command squad
Power fist
4 grenade launchers
65 pts.
Infantry squad
Grenade launcher
Las-cannon
75 pts.
Infantry squad
Grenade launcher
55 pts.
Infantry squad
Grenade launcher
55 pts.
Special weapons squad
3 grenade launchers
50 pts.
Platoon command squad
Power fist
4 grenade launchers
65 pts.
Infantry squad
Grenade launcher
Autocannon
65 pts.
Infantry squad
Grenade launcher
Autocannon
65 pts.
Infantry squad
Grenade launcher
Las-cannon
75 pts.
Leman russ demolisher
165 pts.
6 storm troopers
Meltagun
Power sword
137 pts.
Marbo
-- pts.
think im about 1,025 points what can i drop to bring it down?
tactics
the first platoon rushes forwards with company command squad with demolisher in a supporting role, marbo does his thing in the enemy lines targetting enemy leaders and hurty looking infantry with the storm troopers.
second infantry platoon hangs back a bit sitting on objectives and destroying enemy armour and transport tanks.
fluff
renegade guardsmen attacking random planets and causing maximum disruption after they sided with a renegade planetary governor and were defeated. siege specialists hence demolisher(and i lyk the cannon) given special training whilst still fighting for rogue governor hence storm troopers. they are traitor hence ratlings (mutants) i would use veterans but i lyk the idea of massed, undisciplined guardsmen looting random planets so i ignored veterans i was going to include a squad with yet more heavy weaponry as i have models left over but i didn't have enough points