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but you can't always count on it either.

For you dealing with these high armor save armies, you do have several options:

1) War Hydras- If you can win the battle of positioning, your war hydra between it's high T, its own armor save, and Regeneration, you do have the chance of going head to head with the heaviest armored knights and winning.

2) Dark Magic- I know there is at least 1 spell that allows for no armor saves of it's hits; add to it the tremendous magic advantage you can can also negate this.

3) RBT- obviously.

4) Repeating Crossbows in this edition offer you a -1 armor save. Keep that in mind.
 

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I'm not 100% on this one, but I do believe that the War Hydra's beast masters carry whips that ignore all armor saves. If so, there are two more attacks that the War Hydra can throw at an armored knight.

From a magic standpoint, I believe one of the basic dark elf spells is one that is a magic missle that if it hits, also halves their M for the next turn. I'm not 100% on that one though.
 
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