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Chaos Space Marines x 6
Meltagun, IoCG, Champion with PF, combi melta, rhino with combi melta
205

Chaos Space Marines x6
Meltagun, IoCG, Champion with PF, combi melta, rhino with combi melta
205

Plague Marines x 8
2x Plasmaguns, Champion with PF, combi plasma
259

Thousand Sons x8 (sorcerer incl.)
Gift of Chaos, Meltabombs, Personal Icon, Rhino
296

Daemon Prince x1
Wings, Warptime
150

Daemon Prince
Wings, Mark of Slaanesh, Lash of Submission
155

Terminators
3x combi plasmas, heavy flamer, power fist
150

2 Obliterators
150

2 Obliterators
150

Predator
Lascannon Sponsors
130


-- yea im too lazy to use the codex but im pretty sure this fits the points properly, if not ile just cut away a marine or two, or downgrade a prince to a sorcerer and hitch a ride with a squad.
-- this list is meant to be different in terms of using a lot of high powered guns, tanks wont live long, but nids will completely rape this army list. plenty of meltagun-out-the-top-hatch-of-a-rhino-killing-landraider-action going on in this list...
plans involves doing drive bys to kill BIG tanks ( landraiders ), while the obliterators and predator destroy transports and stop enemy movement. thousand sons get stuck into any heavy infantry available and the terminators deep strike where needed to even the playing field. Plague marines will stomp up to a nearby objective and sleep on it. If the enemy is Russ heavy, they swap with the thousands sons for this role and take the rhino. princes both stay near the rhinos to support them. lash prince might get some soldiers organised for the thousand sons or obliterator shooting, while the other one is mainly built to kill an enemy unit as soon as possible or die trying. should he take out his target, simply pick a new one til he falls over dead.
 
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