When it comes down to it though you're always better off having a mix of warmachines, I don't think I know anyone who still plays using only one type?bolt throwers are your "basic option" they are ok at everything but don't really butcher swaths of troops the same way that cannons or grudge throwers can.
Natch?! lolnatch has hit the goblin on the head. versitilty is the best way to play dwarves. we rarely get to choose our fights so its best to prepare for all situations and go for the full range of options.
i myself currently run 2 bolt throwers, a grudge thrower and a flame cannon. i'll be replacing those bolt throwers with a cannon soon enough though
Nah, I can play a whole lot worse than that, a gunline from me (which to my defence I have only played twice and that was due to someone complaining that what I played normally was a gunline) Consists of a pair of Bolt throwers, pair of cannons, Grudge Thrower (borrowed), organ gun, flame cannon and 2 blocks of 18 thunderers on hills (one unit borrowed with hill kindly placed by my gm to prove to this whingy so and so that dwarves can be a lot worse). Needless to say the khornate forces didn't fare none too well that day, but gods I was bored. 4 War machines / units of thunderers I don't think are too bad, from my view, as long as less than a quarter of your armies points are in war machines its not ott. If your game group thinks 3 or 4 machines is a gunline, take one with 7 to prove a point.That is your balanced lists? I get sour faces at my local group whenever I'm bringing more than 2 BT'ers, cause that's a gunline according to them. Weird how the different groups have different ideas of the right way to do gaming. But I agree with you guys that a dwarf army should be able to field that much firepower and still count as balanced. I don't see no non-dwarf player complaining during the magic-phase. If the point is for both players to have fun, shouldn't the dwarf player be able to make up for his lacking magic phase in the shooting phase? And it's not like elf and empire players bring less shooting (though inferior, of course) in addition to their magic. Sorry to go on and on, but it has been a frustration to never being able to field a fair amount of firepower without falling in the cheesy gunline-category.
Moving on: I'm thinking of fielding a flame cannon or organ gun, and i'm starting to feel the flame cannon is the best, considering you can controll it's effectivity better and it causes panic easier. I mean, the organ gun hits from 0 - 10, which is quite a good spread, while the flame cannon is more dependent on your guessing, which I feel is at a level where I can always be assured to hit something? Anyone having experience or reflections on that idea?