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Would it be better to simply take a 10 man squad on foot, with a Shadowseer for Veil of Tears, or to put 6 into a Falcon Grav Tank with a Troupe Master for more attacks per model?
 

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I usually start with my 2 squads of Harlequins footslogging, but they are 6 man strong so my Falcons can sweep in and be an emergency taxi should the need rise. Also, a 10 man squad costs 210 without any weaponry - quite much for one unit which only protection is T 3, a 5++ and the Veil.
 

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Definitely, 6 Harlies incl. Shadowseer, all with kisses, in a Falcon.
In this way, the Harlies can pick their target rather unhindered.
 

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The Fallen
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"It depends"

a 10 man foot slogging squad is the optimum when you hit, but if your opponent has mobile firepower, eg:
Vypers, jetbikes, piranha, XV8, XV25, Fire warriors in a fish, Marines/CSM in a rhino, SOB in a rhino, serephim, destroyers, lord with VOT, boyz in Trucks, etc etc that he can dedicate to killing them then they will not get there

6 in a falcon tend to sufer the ignomy of lossing to attrition eventually
 

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just a small question: it's not possible to charge out of a falcon, is it? then why would you want to give them a transport, maybe i'm missing something...
 

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Yup!

Falcons are really hard to kill once you deck them properly and the general plan is: move up the falcon and hope your adversary isn't too lucky in his hits. Then the following turn you disembark, move, run and assault, while your falcon moves somewhere else, or maybe tankshocks something! =)
 

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Poisonous Mammal
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I say footslog them every single time, they have enough ability to stay alive on their own so they don't really need the transport.
 

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Ok

This is largely my personal opinion but I play my two friends, Dark Angels and Demonhunters on a regular basis...I have a six man squad of harlies, with a shadowseer and a troupe master...and I recently added a warlock with enhance...which makes them attack at WS6 on the charge...
Usually they clear there entire kill zone. I have them footslogging and hugging cover. I have a falcon incase when one gets smoked I want to taxi them, but the need never really arose. They die to attrition yes, but last time I played I smoked a ten man squad of scouts with sniper rifles, a landspeeder tornado and 5 spacemarines before 10 more marines and a chaplain ended my reign of terror. needless to say if you compare points its a significant margin...oh the chaplian died in counter charge.

P.S im fairly new at the game, if giving a warlock with enhance to harlies is illegal or not aloud...then by all means ignore this lol cause I've been playing wrong
 

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The Fallen
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I say footslog them every single time, they have enough ability to stay alive on their own so they don't really need the transport.
as above, they dont work if you opponent has remotely mobile fire power, low T and poor save means they go down easily and the only protection they have is VOT which mobility can nerf
 

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Yup!

Falcons are really hard to kill once you deck them properly and the general plan is: move up the falcon and hope your adversary isn't too lucky in his hits. Then the following turn you disembark, move, run and assault, while your falcon moves somewhere else, or maybe tankshocks something! =)

oh, right, Duh! Why do i keep forgetting it's possible to do that? :?
 

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hi (thats my title for everything)

am i missing somthing, i'm saw this and thought harlies can't be transported, can they? if you check there entry im like 80% sure you can't transport them at all, if ive just made myself look like a total idiot i'm sorry, just ignore me, im sorry, anyway i'll check and get back to you,

gilli
 

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oh, right, Duh! Why do i keep forgetting it's possible to do that? :?
Because all they need to do is move something within an inch of the back door and you can't disembark without moving, which means you can't charge out. If they have nothing mobile to do that, then why arn't you foot slogging them?
 

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Because all they need to do is move something within an inch of the back door and you can't disembark without moving, which means you can't charge out. If they have nothing mobile to do that, then why arn't you foot slogging them?
Except that your Harlequins will get at least 13" on your turn, so you would be quite foolish to move into a situation where your enemy can block egress.

It should go without saying that you pay attention to the moves of your enemy, use terrain to your advantage, and avoid local tactical situations which would be losing propositions.

Harlequins CAN be effective; using a Falcon as transport CAN be a tool toward that end.
 

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WarmaHorde
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Except that your Harlequins will get at least 13" on your turn, so you would be quite foolish to move into a situation where your enemy can block egress.
12" Unless you charge and know your out of range but want to move forward anyways... Don't think thats possible, and it would be quite stupid.

am i missing somthing, i'm saw this and thought harlies can't be transported, can they? if you check there entry im like 80% sure you can't transport them at all, if ive just made myself look like a total idiot i'm sorry, just ignore me, im sorry, anyway i'll check and get back to you,

gilli
They can't take a wave serpent as a transport, but they can hop in the back of a falcon.
 
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