As a matter of personal preference, I am not a fan of Tyrant guard. I find the points are better spent elsewhere. Give the tyrant EC and save 65 points... I like Catalyst. I take it on my tyrant, too. Nice cheap frag grenades for a unit that needs it. Or especially nice when charging a unit of banshees or anything else with strike first.arcanecantrips said:HQ:
HT=249
TS
ES
VC
TL Dev
Catalyst
Retinue: 2 Tyrant Guard.
The stealers need EC, too. Especially since you'll be infiltrating close to your opponent, you need a save against bolter fire.arcanecantrips said:Broodlord=192
EC
Retinue: 7 Genestealers.
Love these guys.arcanecantrips said:Carnifex=113
ES
TL Dev
Carnifex=113
ES
TL DEV
I find CC fex to be worthless. They are so slow in getting to combat they are virtually worthless. If you must take one, drop bio plasma. You definitely don't want BP to kill the one model you were able to reach on the charge and lose all your normal attacks.arcanecantrips said:Carnifex=113
AG (WS)
Bio Plasma
Scything Talons
Scything Talons
I've never seen the benefit of rippers. Sure, they have a lot of wounds, but str6+ weapons are going to ruin your day as they are not immune to instant death. Especially str6+ blast weapons as they will double-hit since rippers are small targets and as such Vulnerable to Blast rule applies. One ordinance hit will take down an entire squad.arcanecantrips said:Troops:
Ripper Swarm(6 bases)=84
Leaping
Ripper Swarm(7 bases)=98
Leaping
Ripper Swarm(7 bases)=98
Leaping
Ripper Swarm(7 bases)=98
Leaping
Ripper Swarm(7 bases)=98
Leaping
Ripper Swarm(7 bases)=98
Leaping
I'd love to see genestealers with EC in here instead. Best troop choice we have.
Do these guys have a purpose in your list? I could never justify the points for them. I'd take these guys out to fit in some more stealers.arcanecantrips said:Fast Attack:
Gargoyle Brood(9 modles)=108
Gargoyle Brood(9 modles)=108
Good, but do you really need 4 catalysts? You could drop synapse, too. You have no gaunts, so that's not an issue... rippers are fearless, genestealers if you take them have brood telepathy.arcanecantrips said:Heavy Support:
Zoanthrope Brood(3 modles)=150
Catalyst
Synapse
Maybe try taking out catalyst and synapse on these guys for warp blast and some extra heavy tank busting power.
Ewarcanecantrips said:Biovore Brood(2 modles)=110
Bio Acid
Drop for some genestealers!
Toxin sacs are a waste for this guy. No weapons he has can benefit from it. Only thing it gives you is the ability to instant-death a tough 5 opponent in assault... and if he's a shooty fex, you won't be going into assault much.arcanecantrips said:Carnifex=159
VC
TL Dev
TS
ES
Reinforced Chitin
I'd also try trading out the TL-Dev for a barbed strangler. It has the same range as the VC and can penetrate up to armor 13.
Overall a pretty good list. Consider dropping the CC-fex, biovores, and gargoyles to take some genestealers as troop choices. You could either drop a squad or two of rippers to do this, or combine them into 10-swarm strong units to make space.
Good luck.