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· LO Zealot
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1,667 Posts
Good topic

Good to see someone actually writes a topic in here for a change.

As I see it Hounds are somehow like krootoxes on this one. They are both wild animals which only fights because the kroots makes them, as soon as the kroots are dead I'll say that the hounds run of into the jungle or whatever the terrain might be and should be removed from game. It also works quite good fluff-wise. Why should hounds fight in a way where they probably is scared to death of gunfire
 

· LO Zealot
Joined
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1,667 Posts
I absolutely see your point and I really want them to stay, but could it be cool if they stay and have to charge the nearest opponent squad???

And for this going slow. It does so and yes many don't know about kroot or don't think that they should be an independent army.
But no matter what they say they are still my favorite army. I find them so cool and fun to collect. They have the coolest models IMO and you have to convert nearly every unit you have
 

· LO Zealot
Joined
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1,667 Posts
It could be a way to do it, and it could actually work.
To be honest I don't think that the guys at GW have thought about what happens when the kroots in a hound pack or the kroots which the hound is attach to dies
 

· LO Zealot
Joined
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1,667 Posts
I don't think so. I think I've mine just to move as an team themself and simply try to get the best out of it
 
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