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Discussion Starter · #1 ·
Ok so i know that "Orks reproduce through the release of spores, which grow into a plant-like womb underground that nourishes the bodies of the various Orkoid species. Orks release spores through out their lives, but release them particularly at the moment of death. Without a nearby population of Orks, the fungus will eventually start the Ork life cycle anew".

I also know that "during a Tyranid invasion the Tyranids release clouds of microscopic Mycetic Spores which are used to blanket a planet during the latter days of a Tyranid planetary assimilation. These spores Accelerate plant growth, this helps in reclamation of organic materials in the soil".

My question is how would the Tyranids Myscetic spores affect the population of a planet that already has a fairly established Ork population? since orks are part fungal part animal and they grow and gestate in a similar way to a plant for me common sense says that the Tyranids Myscetic Spores would kick Ork population growth into overdrive eventually leading to a very good brawl between the bugs and da boyz.

anyone else have any ideas or comments?
 

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Discussion Starter · #3 ·
but im not asking if this is a Nids vs Orks who would win. im asking what affect people think the Tyranid Mycetic Spores would have on the Orks? personally i think it would make them grow faster, in larger numbers and in larger size due to the fact that they are part fungus but thats just me. this isnt about who would win and who wouldent
 

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Discussion Starter · #5 · (Edited)
but then that brings up the question as to if the tyranid spores are a poison or stimulant? i dont think they are because that would make them counter productive as it would kill the flora of the planet. and the orks do not have a immune system per say but instead the fungus in their blood breaks down poisons but i think the spores would affect the orks in their gestation period.

also as far as to if its important that the orks or nids win i dont think it is. on Lexicanum.com )dont know if its like wikipedia and people can edit it) i came across a tyranid assimilation time line given below. in the timeline it says that the tyranid spores are released on day 00 but that the primary consumption dosent take place until day 51. this makes sense in that it would allow the spores to have their full affect and cause the local flora to grow as much as possible therefor insuring maximum biomass harvesting

Day 00: Initial mycetic spores are dropped, generally containing Lictors or Genestealers. Infiltration force led by a synapse creature of some kind; reproduction of Tyranid creatures likely begins immediately.

Day 09: By day 9, Tyranids will have expanded to around 200 km from the drop point, and will likely present a significant threat to planetary defence forces troopers and resident Imperial Guard.

Day 13: Tyranids will have expanded to 700 km from the drop point; may begin infesting local water sources.

Day 37: Tyranids control area within 2000 km radius of the drop point; basolithic infestation to 5000 km radius.

Day 48: Tyranid population growth skyrockets, with population doubling approximately every 2.5 days.

Day 50: Main Hive Fleet arrives, craft generally numbering around 1.5 billion. Psychic contact with planet is cut off by the shadow of the Hive Mind. Any attempts to escape are quickly stopped by the Hive Fleet.

Day 51: Primary consumption of bio-mass begins (resistance has generally been eliminated by day 51). Brood ships land, releasing Ripper swarms, which consume all remaining organic material and depositing them at the reclamation pools. Capillary towers (and the Brood ships) send the material into orbit.

Day 80: The hive ships descend into the upper atmosphere and begin collecting it. Reduction in atmospheric pressure causes oceans to boil away, which are also collected. Lack of oceans causes plate tectonic shifts, dramatically increasing volcanic activity. Upon completion, the Hive Fleet re-enters the Warp, in search of fresh prey.
 

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Discussion Starter · #7 ·
with respect i dont think thats the case. i think that the spores are like the alien version of miracle grow and cause a planets flora to grow at an exponential rate. i dont believe that this alters the floras genetic make up or the DNA of the matter which is consumed. i dont think this is how it works due to the fact that the tyranids can rapidly evolve to suit combat in a certain environment or against a certain enemy and mostly this rapid evolution is possible by absorbing the genetic material of the subject. if the spores altered the DNA of the subject then the tyranids would not be recieving new genetic material.
 

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Discussion Starter · #8 ·
also as another fasit of this topic what if the spores could mutate the orks (i dont think they could) and made tyranid enginered and controled orks? crab claws for power claws, scything talons for choppas? orks with gaunt like heads? scaley growths for eavy and mega armour? what about that to
 

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Discussion Starter · #13 ·
but are the phage cells the same thing as the Mycetic Spores? i dont think so

deffinitions

phage: a virus that is parasitic (reproduces itself) in bacteria; "phage uses the bacterium's machinery and energy to produce more phage

Mycetic Spores:
Accelerate plant growth. This helps in reclamation of organic materials in the soil.
Poison plant and animal life, making it useless as a food source. This weakens resistance.
Breaks down cells to help in digestion by the Hive Fleet.
 

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Discussion Starter · #15 ·
well yea they do use them bolth but moonblade/smell barrel made them sound like they were the same thing. im just pointing out that they arnt and that we arnt really talking about phage cells were talking about the mycetic spores. i apologise if it seemed like i was attacking anyone
 

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Discussion Starter · #18 ·
thanks for the replies. im glad i made this post its interesting to hear everyones opinion and discuss it all. its almost scientific lol the magos biologists would be proud
 

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Discussion Starter · #23 ·
see ive heard the drop pod thing to. but ive gotten my information from lexicanum.com (idk how reliable it is but if its still runing than games workshop has to agree with whats on it), the ork codex and the nid codex. idk i thought it was a cool question to ask and aparently all those who have given an answer of one form or another agree with me (in that its an interesting question, not that the spores would increase the growth rate of orks)
 
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