So in our next podcast were going to try to make guard competitive, but i think i just came up with a broken guard list.
HQ:
Schaeffer, Cage, 20 last chancers
10 specialists, 10 lascannons - 630
HSO - 5 man squad, lascannon, medic, standard - 117
anti tank squad - 3 lascannons - 110
anti tank squad - 3 lascannons - 110
Troops:
The last chancers above
Elites:
10 veterans, 3 meltas, chimera with heavy bolters - 195
10 veterans, 3 meltas, chimera with heavy bolters - 195
10 veterans, 3 meltas, chimera with heavy bolters - 195
Fast attack:
Hellhound - 115
hellhound - 115
Heavy:
Leman Russ w/3 heavy bolters - 155
Leman Russ w/3 heavy bolters - 155
Leman Russ w/3 heavy bolters - 155
Total - 2247
Granted i have 3 points to spend, but what do you think? 17 lascannons, and a whole lot of templates, with 9 meltas should hopefully take down anything.
I have to take doctrines so i can take the veterans. I was thinking about taking cameoline/jungle fighters and deep striking, and drop the chimeras so i could deep strike the veterans and infiltrate/get a good cover save everywhere else.
Point is to just blast them off the table, and if an objective is involved blast them up till turn 5 then roll onto all those objectives.
HQ:
Schaeffer, Cage, 20 last chancers
10 specialists, 10 lascannons - 630
HSO - 5 man squad, lascannon, medic, standard - 117
anti tank squad - 3 lascannons - 110
anti tank squad - 3 lascannons - 110
Troops:
The last chancers above
Elites:
10 veterans, 3 meltas, chimera with heavy bolters - 195
10 veterans, 3 meltas, chimera with heavy bolters - 195
10 veterans, 3 meltas, chimera with heavy bolters - 195
Fast attack:
Hellhound - 115
hellhound - 115
Heavy:
Leman Russ w/3 heavy bolters - 155
Leman Russ w/3 heavy bolters - 155
Leman Russ w/3 heavy bolters - 155
Total - 2247
Granted i have 3 points to spend, but what do you think? 17 lascannons, and a whole lot of templates, with 9 meltas should hopefully take down anything.
I have to take doctrines so i can take the veterans. I was thinking about taking cameoline/jungle fighters and deep striking, and drop the chimeras so i could deep strike the veterans and infiltrate/get a good cover save everywhere else.
Point is to just blast them off the table, and if an objective is involved blast them up till turn 5 then roll onto all those objectives.