Actually, the rules say that an Inquisitor with a retinue may purchase a transport. Sorry.
As stated, the Inq Lord MUST take a retinue.The_Giant_Mantis said:Okay, we know that a unit can start the game with an attached independent character in its transport. But what about the other way around?
For example.. An elite choice inquisitor can take a land raider as a transport option.. If he has no retinue, can he join another unit and then start the game with both inside the Land Raider?
Nope I dissagree, the operator here is JOIN, the =][= JOINS the squad, using an SOB squad as an example, an +][= lord looses its retinue, but not its LR, the lord then joins and SOB squad, you now have 2 units on the table, an SOB squad and an LR which is a dedicated transport for the =][= lord and his retinue, until the lord leaves the sob squad, the transport can not carry anythingLaplace said:As stated, the Inq Lord MUST take a retinue.
However, since the LR was bought really for him, say the retinue dies and he's left. He is now an indep char again. He can then join another squad and now THEY can enter the LR.
This is the only way people outside of the Inq Lord (and formerly alive retinue) can enter the LR.
Hmm, I see your point. Although it doesn't seem to make much logical sense it would be aligned more with what is printed.Cheredanine said:Nope I dissagree, the operator here is JOIN, the =][= JOINS the squad, using an SOB squad as an example, an +][= lord looses its retinue, but not its LR, the lord then joins and SOB squad, you now have 2 units on the table, an SOB squad and an LR which is a dedicated transport for the =][= lord and his retinue, until the lord leaves the sob squad, the transport can not carry anything
Oh, sorry my bad.darkreever said:Laplace, wanna point out that Mantis is talking about using a normal inquisitor (the elite choice like he says in his post), not that damned lord. (lord or not retinue should still be optional.)
If we're going that far I see no reason why another unit can't jump on top to hitch a ride also. Sure, they act as albative armor when the transport comes under fire but I don't see why it shouldn't be allowed.Cheredanine said:Lets be fair the whole rule set doesnt make that much sense, if all I got left on the field is a foot squad of SM and a rhino from a different squad, why wouldnt they cadge a lift?
LordCreampuff said:If we're going that far I see no reason why another unit can't jump on top to hitch a ride also. Sure, they act as albative armor when the transport comes under fire but I don't see why it shouldn't be allowed.
Why would it be confusing? If a player can't do something so simple as keep track of his own units, he shouldn't be playing.The_Giant_Mantis said:Reason.. it would make the game confusing, and lead to endless arguments like 'You put your tactical squad in that rhino!', 'No I didn't, it's in this rhino with this squad and this independent character!' The way things are is much simpler.
In the grim darkness of the far future there are still seatbelt laws...LordCreampuff said:If we're going that far I see no reason why another unit can't jump on top to hitch a ride also. Sure, they act as albative armor when the transport comes under fire but I don't see why it shouldn't be allowed.