Kings of War?Thanks cap, what i meant though is basically a wish list, if you could play a new game, new mechanics, new setting, with all new factions, either based on traditional fantasy, something historic or totally new. I was just wondering what people would find interesting in a totally new game that isnt trying to be a copy of warhammer, or just fixing it.
No - that was a joke at the expense of the kinds of silly people demonize books like 'Harry Potter' and games like D&D and Warhammer for not having "Christian values", but think the Crusades were totally cool.Saying the crusades are lighter material than gw's original background makes me think you're toying with me
No, KoW is a direct WHFB copy. However, it's also the best (only) mass battle game on the market right now, according to most folks' criticisms of other systems.And i dont see how you could say kow isnt a direct whfb copy. All of their factions (except basileans until aos anyway) are direct copies of gw armies. The rules even use the same movement and phases. Its just warhammer light really.
Got the solution. Thanks.I know what i want. I dont really know what others want. That was the point of this thread really.
What i want is a game that is streamlined as possible without giving up too much depth, (personally ill take depth over streamlined, but i know im in kind of a minority here) i want as much balance as possible and id probably go about it with a points system. But is try to go at it more realistically, for example anyone can look at 8th edition warlocks from the DE book and see that they are undercosted immediately. I want a strong setting that is fun and engaging that supports any kind of stroy within it. I want factions that are new and cool and varied something for every playstyle, but not too many, bc i think that was a misstep on GW's part. Too many factions to update so everyone has to wait years for new stuff. I want a gane that is more reactive, witj turn sequences being completely different. So i can impact the game without waiting for a half hour or more to respond to my opponent's turn. And i want competitive play, i realize some dont but thats what id like. If resouces were available, i would cater to those that wanted a more story telling type game, but the framework for an actual game would be foremost. Thats what ive been working on. I was just curious to know what other people wished from a gaming system