It should be the Carnie.
But I can see how it can be interpreted either way.
But I can see how it can be interpreted either way.
EO?tarzen said:There's an amusing thread over on EO right now about a carni in CC with some scarabs. The scarabs inflicted 2 wounds on the carnie, he in turn inflicted one on them, insta killing the base. Who wins the combat?
I know the answer, just curious to your take on it.
But you can easily get into a situation where squad B is swinging at BOTH squad A and the dreadnought. Thus when you are comparing who won/lost you take the aggregate (if I'm wrong, please cite source).darkreever said:Thats two combats against one squad. Squad A vs squad B is one combat while squad B vs Dread is another. You just dont get everyones attacks in both caombats, only those who can attack in the given combat and those who can attack in either who have to choose which one to make attacks into.
Actually, you are assuming all this. Read the rules and you can tell that no more than one wound is ever implied by force weapons, instant death, tank shock (another good example), or other such rules. Reading the rules on wounds in stats, in how to inflict them in shooting, and how to remove models all tell us that it's consistant to follow that the carni only inflicted a single wound, thus lost combat.Anyone got any documentation to back this one up? After spending a few years doing MI work, I don't take things just based on "say so" much anymore.
I mean, if a model starts with three wounds and it is subsequently removed from the playing surface, then it has lost all three wounds, no matter how they were inflicted..... so where does this whole "It only lost one wound" statement come from? Got something official?
Ok, found the reference. Fair enough.tarzen said:La Place, as was pointed out there, each glance or pen roll on walkers counts as a wound.
Unless you get some strange rule like Abaddon's Demon blade (or tank shock I suppose) where you inflict zero wounds but it still dies.tarzen said:Further, there is nothing in the rules that says a model is dead when it has 0 wounds left. In fact, it's wounds profile always stay constant.
But, when enough wounds have been inflicted to match the number in the stats, then it can no longer battle on.
I would not say "clearly" as there is so much debate over it, but again, I can be convinced from prior prejudices based upon pressing people to their point.tarzen said:Another case of where common sense doesn't apply to GW's rules, but reading things like force weapons and insta death, and actually how to wound clearly illustrates that no more than one wound is ever applied.inflicted.