La Place, as was pointed out there, each glance or pen roll on walkers counts as a wound.
Further, there is nothing in the rules that says a model is dead when it has 0 wounds left. In fact, it's wounds profile always stay constant.
But, when enough wounds have been inflicted to match the number in the stats, then it can no longer battle on.
Another case of where common sense doesn't apply to GW's rules, but reading things like force weapons and insta death, and actually how to wound clearly illustrates that no more than one wound is ever applied.inflicted.
Anyone got any documentation to back this one up? After spending a few years doing MI work, I don't take things just based on "say so" much anymore.
I mean, if a model starts with three wounds and it is subsequently removed from the playing surface, then it has lost all three wounds, no matter how they were inflicted..... so where does this whole "It only lost one wound" statement come from? Got something official?
Actually, you are assuming all this. Read the rules and you can tell that no more than one wound is ever implied by force weapons, instant death, tank shock (another good example), or other such rules. Reading the rules on wounds in stats, in how to inflict them in shooting, and how to remove models all tell us that it's consistant to follow that the carni only inflicted a single wound, thus lost combat.