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In another thread, this was said:
So let's see if we can make a list of all the competitive IG builds. I'll start us off:
1) Full Mech Agressive
This is what I play. Some combination of Chimeltas, Russes, and Valks/Vendettas. Meant to push into the midst of the enemy and kill it up close.
2) Full Mech Gun Line (Leafblower)
Combines platoons in Chimeras with long-range artillery to kill the enemy from a distance.
3) Half Mech
Combines the durability of a platoon in cover with an objective grabbing group of Chimeltas and Russes.
4) Infantry Gun Line with Artillery
The most traditional build. Doesn't move, doesn't need to.
5) Infantry Rush
Strakken and his 180 bodyguards are coming for you. With Sentinels to provide cover.
6) Air Cav Rush
Meltas or Grey Knights in Valks. First turn death.
Anybody have another category, or wish to expand upon these descriptions with some principles of play? I'm thinking we could put together a definitive list of styles for new players to browse through.
So I asked myself, is there really just one IG build? I don't think so. We have lots of competitive builds now, especially compared to Tau or Sisters of Battle, who really only have one left. In fact, I'd argue that we have the most flexible and interesting codex the game has ever seen!It hurts my head when I check out the Imperial Guard Army List forum and see that the same list has been posted by 6 different people and has recevied the exact same "this sucks, this sucks, take this, take this" comments. It's getting old and very successfully making the Imperial Guard Forum an incredibly boring place to be.
So let's see if we can make a list of all the competitive IG builds. I'll start us off:
1) Full Mech Agressive
This is what I play. Some combination of Chimeltas, Russes, and Valks/Vendettas. Meant to push into the midst of the enemy and kill it up close.
2) Full Mech Gun Line (Leafblower)
Combines platoons in Chimeras with long-range artillery to kill the enemy from a distance.
3) Half Mech
Combines the durability of a platoon in cover with an objective grabbing group of Chimeltas and Russes.
4) Infantry Gun Line with Artillery
The most traditional build. Doesn't move, doesn't need to.
5) Infantry Rush
Strakken and his 180 bodyguards are coming for you. With Sentinels to provide cover.
6) Air Cav Rush
Meltas or Grey Knights in Valks. First turn death.
Anybody have another category, or wish to expand upon these descriptions with some principles of play? I'm thinking we could put together a definitive list of styles for new players to browse through.