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Discussion Starter · #1 ·
WHy are longbeards so good
and are iron breakers good enuff to spend the 13 points on them i think they are but have not used them yet
also are hammers worth the points or only if your put the gen in with them are they
and what is the best rare organ gun or copter or flam
i am useing 2 organs in the next fight well next 3 but there in a samll tor but are they even worth me using ??? or should i use a flam and organ or what

and greatest thing ever archive kicks ass lol they ahve some good stuff i think for the dwarfs i got enuff stuff for dwarfs to have vets in each reg lol a drunken one to weeeeeeeee so cheack out the archive if you have not its just some old stuff but the old stuff is not bad
food for thought


Never trush gold that gliters in the dark lol
 

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Ironbreakers are well worth it - they got S4 and a 2+ save in combat. They havent failed me yet.

Hammers with a dwarf lord will almost never run and have great weapons making them S6. They Will have LD 10 with no modifiers. Im thinking of getting some.

Longbeards seem pointless to me, since panics not that much of a problem in an LD9 army.

Copter is EASILEY the best rare. Fly round the back so they cant charge it, and stop march moves and pummel em with the steam gun. I personally think organ guns are the worst, mine havent done very well.

Im gonna try a flame cannon soon.


Oh and yer i'll check out the archive. Try doing a search for ''Dwarf'' you'll get loads

One more thing - how many points have you got?
 

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Discussion Starter · #3 ·
the tor is 2500

and im planing on getting atleast 15 shots witht both my organs i hope lol ill tell you who they do and i have miners o hell yea i just orderd my archive stuff clansmen and ***** they are so cool looking

and im going to use iron so i hope they work
 

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Oh they should work.
Remember the old dwarf saying: Put your faith in iron and stone. Iron and stone have always been true friends of the dwarfs.



BTW how do your minors perform? Im thinking of getting some
 

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I like Longbeards, if not for much else their fluff is cool. But they can be very good in combat, they either have S6 and Sv 5+ or S4 and 3+ in c/c.

Hammerers are great, give them a shield and put your lord in there, add a Rune of battle to the banner, full command and twenty Hammerers (then watch as the enemy have to go to hell and back to shift them;) )

Ironbreakers, the fav dwarf unit why? coz of the 2+ Sv in c/c. But only S4, this means that they have tough time wounding enemies with T5+. But can be made into a very tough unmoving unit (if a little expensive). Here's how:

20 Ironbreakers - full command
banner has Rune of Battle (and maybe Rune of Sanctuary)
Battle Standard - Master Rune of Groth 1-Eye, Rune of Battle, Rune of Courage
This gives you a comabt res. of 8+ before casuaties and makes you immune to Psychology (4+ for rank, 1+ for battle stand, 3+ for runes)

Flame cannon is probably the best rare IMO simply coz of the template, anything under it hit, part under 4+ -2 Sv (casuaties = panic test).

Organ guns can be useful for keeping a flank clear ie place there and not many are willing to advance into the range of it.

Gyrocopters are NOT NATURAL for a dwarf A FLYING DWARF!! :blink: . But it can be used to stop marches and give your missile unit more time to thin the ranks.

BTW my dwarf army is worth about 9000pts if I give all characters max runes allowed. I also have nealy all the old special characters (missing King Kazador).

Any more help I'll see what I can do. I hope I helped
 

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Discussion Starter · #6 ·
how do you get 8 you only get the +3 for rank not 4 right or am i wrong and also longbeards can have a hand weapon sheild or a great weapon right you pick same with hammerers or no
and the rune of speed or what ever swifness makes you attack first if you have a great wep then do you still attack first
and so a organ gun is good for stopoing flanks like place one on each side cazz im using 2 or put them in the middle and keep them for the first what 1 2 turns maby first i dont know but get 2 turns of shoting them move them back ?
and what does immune to Psychology mean i have looked but can not find what it does to the point is that like panic terrrer fear or what
 

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Your right it's only 3+ for rank. Longbeards come with both H/W, G/W and shield so you get the choice of using either combo but you must keeping using that combo til combat has finished.

The Master Rune of Swiftness (strike first) is wasted on a great weapon, as the rules say that all penalties and bonuses are cancelled if a rune is placed on it. ie great weapon has Master rune of swiftness then strikes first but not +2S.

I'd keep them there for the game as not many will want to try and get past it as 18" Range S5 -3 Sv not many will want that firing at them.

Immune to Psychology means immune to panic, fear,terror etc rules for it are on page 112 of rule book.
 

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Discussion Starter · #8 ·
so longbeards can say in one combat that they are using G/W and then after that in the next say H/W shield in the same game nice
 

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Originally posted by King Ulkrik Flamebeard@Oct 7 2003, 13:11
Immune to Psychology means immune to panic, fear,terror etc rules for it are on page 112 of rule book.
Longbeards are only immune to panic.

Whats the exact ruling on the always strike 1st and always strike last thing (Cuz of Great Weapon)
Cuz my friend is using a dragon ogre shaggoth with a great weapon and mark of slaanesh (always strike first) and hes getting SIX Ws.6 St.7 attacks that always strike first! Its unbeatable! I keep telling him that he cant cuz hes got a great Weapon but he keeps insisting that the guy in our GW store says it strikes first. But there always full of crap :p
 

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The immune to psychology was for the Rune of Courage. As to the G/W for dwarfs it's only the runes cancel any penatlies/bonuses for weapons. For the Shaggoth I think it strikes first but I'm not sure, I'll try to find out.
 

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Black&White: try to puntuate your posts. Its not that hard, and people take you more serious when you just put that little bit of effort into it.
 

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i use ironbreakers and they are awesome. they can hold of anything and still stil anyone in combat (and 4+ save against charging knights is very good)

i think that organ gun is the best rare as it rocks and will decimate any unit it is shot at (even knights :D :p )
 

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im pretty sure the rule is magic (runes/marks/skills etc) over mundane (great weapon always strikes last) so yes, ur load can use a great weapon and strike first (no +2 strength though) but that bloody Shaggoth gets his strength bonus and strikes first

thought i havent played them yet, Longbeards look pretty bloody tough, and they are just more dependable than other units (even with Ld9 dwarves DO flee sometimes)
 
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Why get Lonbeards isn't it obvious? They cost less than Hammerers and do pretty much the same job. Apart from bieng stubborn if there with your general they cost more and are armed the same well if you want them with great weapons then yes and i'm pretty sure the rest too. I also think bieng immune to panic is probably better than stubborn seeing as bieng immune to panic equals the equivalant of hatred. Check High elf and Dark Elf rulebook High elves get immune to panic as an equivilant to hatred. and they only have a leadership of 8 only one less than dwarfs so actually saying quote pretty pointless unquote is a bad analagy.
I apologise if I have offended you with my opinion of bad analagy.
 

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Originally posted by Marshal_Areal@Nov 4 2003, 17:02

thought i havent played them yet, Longbeards look pretty bloody tough, and they are just more dependable than other units (even with Ld9 dwarves DO flee sometimes)
(Marshal it all depends on the dice roll anyway, but you do have a point.)

Yep I think take a unit of longbeards as a kick enemy butt unit and the ironbreaker as a surprise unit (2+ save hee,heee,heee ;) ) like all things I think it depends on the situation ironbreakers vs armies where everything is T3 (elves,skaven,empire :lol: :lol: ) is a good plan and not a waste of points where as the longbeards vs T4 and higher armies will always be your main unit in terms of kicking butt, but don't forget the warriors they can also kick butt when given GW,HA and a shield.

Man aren't the dwarf just the best? B) Kick butt man and avenge your ancestors.Good luck to all dwarf lords trying to reclaim the the southern holds.
 
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