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In response,

1) Guilded Armour requires any close combat attacks to pass strength test before rolling to hit, this includes magic and non-magic weapons-UNLESS, they act as special attack, such as impact hits from chariot/monsters, Giants 'special' attack options

2) The War Alter is effectively a chariot, it does not give any toughness bonus however it does have an armour save when hit, which I believe is for the War Alter only.

Hope this answers you questions satisfactorily.
 
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