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Discussion Starter · #1 ·
Hello all,

My friend and I are joining a doubles 40k tournament (he plays imperial guard) and we decided on doing a fully mech army. The rules are simple, each player must have 1 HQ & 2 Troops but still follow the army breakdown in your codex.

My list is below:

HQ
Farseer
Jetbike
Spirit Stones
Doom
Fortune
Runes of Witnessing
Runes of Warding
Singing Spear
188pts

5x Warlocks
3x Destructor, 1 Embolden, 1 Enhance
275 pts

Troops
6 Guardian Jetbikes
2 Shuriken Cannons
152 pts

6 Guardian Jetbikes
2 Shuriken Cannons
152 pts

Heavy Support
Fire Prism
115 pts

Fire Prism
115 pts

Total 997 pts

I am open a to all comments and suggestions as this is my first 40K tournament.

Thanks
 

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Discussion Starter · #3 ·
Oy yes, the warlocks are most def on bikes. I am going to run the numbers again to make sure I added that.

I also was wondering the same thing and I am heading to the games workshop now to pick up a few things so I can ask them that question.

I am not entirely sure how it will work either but we will be play testing about a Necron/Tyranid army the next few weeks before the tournament.
 
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