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· The Fallen
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7,906 Posts
I have 3 reasons for playing mech sisters:

1. because I played sisters befoer codex WH and troops could not take transports, there was always occasions when you wanted them, so being able to get them is a bit like beeing given the sweets to the toy shop (not this dont make it the right thing to do or a better tactic, it is just a reaction)

2. And you will like this Plague: Flamers. The prefered weapon of Sisters, has an increddibly short range, if you are walking, it is too easey for your opponent to jump over it with his fast attack, and then pile his other troops in whilst the flamers are engaged. IF I use foot squads, which is rare, I take storm bolters as the special weapons, but they just dont give the same value for money as the flamers. Using rhinos allows for a super nasty mob handed drive by, as visible in any of my battle reps, when DG is applied to this, it shreds your opponent.

3. Painting, on average, it takes me up to 2 weeks to paint a vehicle, in the same time I can do less than 4 sisters. If I want 2000 points of sisters it would take be an eternity to paint an infantry army
 

· The Fallen
Joined
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7,906 Posts
Welcome to the boards and the little backwater that is witch hunters, but is infact a bunch of ex eldar reprobates who felt banshees were not sexy enough, or in plagues case, a pyromaniac who can not bear to have vehicles without flamers available to him.

OK 8 transports is 2000 points, no other way to slice it

Why take stormies/arbities when you can take sisters? better in all respects
 

· The Fallen
Joined
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7,906 Posts
Rasheem said:
Yeah I always go big with armies. I'm starting small for certain (only got 500 points so far) and it won't be totally mechanized to start with. Mostly it is in response to getting my butt repeatedly handed to me by my brother (he plays Orks magnificently, I am a so-so Emperor's Children player),

As for stormies and Arbites? Mostly the look. Stat-wise they're only minorly less effctive, it's the weapon choices that hurt. I HAD to go with a squad of arbites though. Especially now with my half-done Rhino converted into a SWAT-style police tank with working red&blue lights. :p
OK I can cope with the look forcing you down the take a squad of arbities route, but you realyl need to understand that neither the stormies nor the arbities are a patch on sisters, not just for what the sisters themselves bring but for their contributions via faith. My single most effective unit in my sisters is the sisters troops squad, mounted in a rhino, with flamers and heavy flamers, this absolutley splatters things when Divine guidance comes into play Way more effective than any of my cadians and it puts my elysians to shame depite the deep strike with demo charge trick
 

· The Fallen
Joined
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7,906 Posts
As I have pointed out before smoke mate, I dont have a digi camera, when others have kindly helped by taking photos, they are in my gallery, but this is mostly my Saim Hann, Sons of Medusa and death wing - angels of absolution, got no piccis of my sisters.
 
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