Would It make sence fluffy wise if you modle a whole Ultarmarine army after a first company?
The army would use terminators for elites, troops would have traits that give them furius assault(sorry I dont have my codex present) and are painted like vetrans, and you would use dreadnoughts for heavy support.
What do you think? I'm thinking about touching up my army to represent the Ultramarines first company.
It certainly holds merit. With a little imagination you could paint the tactical squads normally (or even with white helmets if you wanted!), take terminators and/or veterans for elites (dreadnaughts also but you are limited to 2 or 3 slots).
Land raiders could be the heavy support with a few predators.
It's a perfectly legitimate plan. If you were to take traits, you wouldn't officially be an Ultramarines army and thus couldn't take any special units if you stick strictly to the rules. However, I don't see any problems with painting up everything in UM colors, using a trait to make your troops 'elites', a trait to take Dreadnoughts as heavy support choices, and calling them Ultramarines.
You guys are right I would not be Ultramarines... I would be Ultramarines first chapter.. adn giveing the tac squads the same traits bost their points up and makes them praticaly identical to vet squads.
Waitasecond! You mean to tell us that GW wrote some fluff that isn't playable in the game?? *GASP*
Pardon my sarcasm. Not being able to play a First Company list, even though it exists in the fluff, is just another one of those things that keeps me from reading the fluff. If I read it, I would find a lot more things like that and they would eventually make me so mad that I would stop playing.
Couldn't you have 40 - 30 for elites and 10 for a command squad then you can have a captian in terminator armour then you could just paint your normal troops as veterans and say it is the first company. It wouldn't be that hard.
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