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Discussion Starter · #1 ·
ok i am planning on bumping up my 1500 point army to 2000 point(most of my game will still be 1500 but i like playing large games sometimes).i don't want something very different so here it goes:

HQ:
1 shas'o with fusion gun,plasma rifle and multitracker 108 points

1 shas'el with plasma rifle,missile launcher and multitrakcer 85 points
2 bodyguards with plasma rifle,missile launcher and multitracker 150 points
235 points

Elite:
2 shas'ui crisis with plasma rifle,missile pod and multitracker 130 points

6 stealth 180 points

6 stealth 180 points

troops:
12 fire warriors with shas'ui 230 points
-devilfish
-decoy launcher
- multitracker
-targetting aray

12 fire warriors 220 points
-devilfish
-decoy launchers
-mutltitracker
-targetting array

12 kroots 84 points

Fast attack:
8 gun drones 96 points

heavy support:
1 hammerhead with railgun,burst cannon,multitracker,decoy launchers 165 points

1 hammerhead with railgun,smart missile system,multitracker,decoy launcher and target lock 180 point

1 hammerhead (same as above) 180 points

2000 point(or 1999 or 1998)
this is really my old 1500 point lost with hammerheads,stealth and crisis exept i put 2 more kroots,drones to escort the shas'o and got a full FW squad and made the other one full and get it a devilfish.the fire warriors will basically shoot at the enemy in the first 3 turns,then they go in devilfish,move up, take objective,do a double FOF and things like that.they can also reinforce a flank when needed
 

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The deep down truth
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svalene said:
ok i am planning on bumping up my 1500 point army to 2000 point(most of my game will still be 1500 but i like playing large games sometimes).i don't want something very different so here it goes:

HQ:
1 shas'o with fusion gun,plasma rifle and multitracker 108 points

1 shas'el with plasma rifle,missile launcher and multitrakcer 85 points
2 bodyguards with plasma rifle,missile launcher and multitracker 150 points
235 points

Elite:
2 shas'ui crisis with plasma rifle,missile pod and multitracker 130 points

6 stealth 180 points

6 stealth 180 points

troops:
12 fire warriors with shas'ui 230 points
-devilfish
-decoy launcher
- multitracker
-targetting aray

12 fire warriors 220 points
-devilfish
-decoy launchers
-mutltitracker
-targetting array

12 kroots 84 points

Fast attack:
8 gun drones 96 points

heavy support:
1 hammerhead with railgun,burst cannon,multitracker,decoy launchers 165 points

1 hammerhead with railgun,smart missile system,multitracker,decoy launcher and target lock 180 point

1 hammerhead (same as above) 180 points

2000 point(or 1999 or 1998)
this is really my old 1500 point lost with hammerheads,stealth and crisis exept i put 2 more kroots,drones to escort the shas'o and got a full FW squad and made the other one full and get it a devilfish.the fire warriors will basically shoot at the enemy in the first 3 turns,then they go in devilfish,move up, take objective,do a double FOF and things like that.they can also reinforce a flank when needed
Though the changes are small, I firmly believe you will find this list a lot easier to play with than you 1500pt simply because you now have the numbers to absorb casualtys with the 2 squads of FW and the 12 Kroot.
The drone squad will really make your Sha'O formidable but your going to have to be sharp keeping your Shas'El out of danger spots (but you seem to know the JSJ drill) just make sure he and the BG dont get caught in rapid fire distance of any units.
Yeah decent list i'm not a fan of Mech but I appreciate a decent list when I see it, good work
 

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Discussion Starter · #3 ·
the only thing im thiking about is taking a hammerhead off and putting 2 BS instead for tank hunting.there seems to be a bunch of tanks in 2000 point games so i was wondering
 
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