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After being slaughtered at the hand of a choas iron warriors army i decided to change my list..
Heres the new one
HQ - 132
Chaplain- master of Sanctity- (used asmodai model
)
Termie honours
Bolt Pistol
Frags
Artificer armour
(dropped the command squad from the old list)
Troops-
Tac Squad 1- 6 man shooty
Serg w/ bolter
Plasma gun
Plasma Cannon
3 bolters
Tac Squad 2- 6 man shooty
Same as above but lascannon instead of plasmacannon
Tac Squad 3- 10 man assult type
Veteran Serg w/ power first & Bolt pistol.
Melta gun
Heavy bolter (its only +5 points so why not)
7 bolters
(the chaplian will probably join this squad and go pick a fight with something)
Elites
Dread with Assult Cannon & Powerfist
Extra armour
DW Terminators
Serg w/ powersword & Storm bolter
2 w/ Storm bolters & power fists
2 w/ assult cannons & powerfists
Fast Attack
Landspeeder with Multimelta
Landspeeder Tornado with Assult cannon and heavy bolter
(basically 3 cheapish mobile heavy weapons, for securing objectives & hitting weak spots)
Heavy Support
Devs *7 man (will remain in one spot to guard deploymet zone from being captured)
4 missile launchers
serg w/ bolter
2 bolters (meat to guard the heavy weapons)
Whirlwind w/ extra armour (will deploy behind cover and stay there to provide support)
Pred annihilator with Heavy bolter side sponsons & extra armour (Will be used more offensively than the other 2 heavy supports)
The main weakness i can see is that the tac sqaud arent very mobile. with no rhinos or drop pods. hence why they are COUNTER-offensive. im hoping the sheer firepower of this list will give me enough of and edge to cancel out the weakness of low mobility
basically a fairly defensive army with a cr*p load of heavy weapons & 1 good CC squad & HQ for launching counter assults. and speeders for mobile support.
(by the way the main chages from the old list is that i dropped the command squad and the landraider to fund the points for the whirlwind and Pred)
let me know what u think
Heres the new one
HQ - 132
Chaplain- master of Sanctity- (used asmodai model
Termie honours
Bolt Pistol
Frags
Artificer armour
(dropped the command squad from the old list)
Troops-
Tac Squad 1- 6 man shooty
Serg w/ bolter
Plasma gun
Plasma Cannon
3 bolters
Tac Squad 2- 6 man shooty
Same as above but lascannon instead of plasmacannon
Tac Squad 3- 10 man assult type
Veteran Serg w/ power first & Bolt pistol.
Melta gun
Heavy bolter (its only +5 points so why not)
7 bolters
(the chaplian will probably join this squad and go pick a fight with something)
Elites
Dread with Assult Cannon & Powerfist
Extra armour
DW Terminators
Serg w/ powersword & Storm bolter
2 w/ Storm bolters & power fists
2 w/ assult cannons & powerfists
Fast Attack
Landspeeder with Multimelta
Landspeeder Tornado with Assult cannon and heavy bolter
(basically 3 cheapish mobile heavy weapons, for securing objectives & hitting weak spots)
Heavy Support
Devs *7 man (will remain in one spot to guard deploymet zone from being captured)
4 missile launchers
serg w/ bolter
2 bolters (meat to guard the heavy weapons)
Whirlwind w/ extra armour (will deploy behind cover and stay there to provide support)
Pred annihilator with Heavy bolter side sponsons & extra armour (Will be used more offensively than the other 2 heavy supports)
The main weakness i can see is that the tac sqaud arent very mobile. with no rhinos or drop pods. hence why they are COUNTER-offensive. im hoping the sheer firepower of this list will give me enough of and edge to cancel out the weakness of low mobility
basically a fairly defensive army with a cr*p load of heavy weapons & 1 good CC squad & HQ for launching counter assults. and speeders for mobile support.
(by the way the main chages from the old list is that i dropped the command squad and the landraider to fund the points for the whirlwind and Pred)
let me know what u think