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Here is my improved army list.......



HQ

Shas'o Va'Suam Sha'is (Great Firewind)

Shas'o 162 Points

Weapons: Plasma Rifle and Missile Pod.

Support Systems: Shield Generator.

Hard-Wired Systems: Multi-Tracker, and Drone Uplink.

Kor'vesa: 1 Gun Drone and 1 Shield Drone.


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Elite

Crisis Team Bravo (Bonded)

Bravo Leader 112 Points

Weapons: Plasma Rifle and Missile Pod.

Support Systems: Multi-Tracker.

Hard-Wired Systems: Drone Uplink.

Kor'vesa: 2 Shield Drone.


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Bravo One 65 Points

Weapons: Plasma Rifle and Missile Pod.

Support Systems: Multi-Tracker.

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Bravo Two 65 Points

Weapons: Plasma Rifle and Missile Pod.

Support Systems: Multi-Tracker.

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Stealth Team Charlie (Bonded)

Team Charlie 190 Points

Unit: Six

Weapons: Burst Cannon.

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Fire Team Delta One (Bonded)

Delta One 130 Points

Unit: Twelve Bonded Shas'la

Weapons: Pulse Rifle.

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Fire Team Delta Two (Bonded)

Delta Two 130 Points

Unit: Twelve Bonded Shas'la

Weapons: Pulse Rifle.

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Fire Team Delta Three (Bonded)

Delta Three 130 Points

Unit: Twelve Bonded Shas'la

Weapons: Pulse Rifle.

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Heavy Support

Broadside Team Echo (Bonded)

Echo Leader 122 Points

Unit: Bonded Shas'ui Team Leader

Weapons: Twin-Linked Rail Guns and Smart Missile System.

Support Systems: Target Lock.

Hard-Wired Systems: Drone Uplink.

Kor'vesa: 2 Shield Drones.

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Echo One 100 Points

Unit: Bonded Shas'ui

Weapons: Twin-Linked Rail Guns and Smart Missile System.

Support Systems: Drone Uplink.

Kor'vesa: 2 Shield Drones.

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Echo Two 75 Points
Unit: Bonded Shas'ui

Weapons: Twin-Linked Rail Guns and Smart Missile System.

Support Systems: Target Lock.

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Gunship Foxtrot One

Gunship Foxtrot One 155 Points

Unit: Hammerhead Gunship

Weapons: Ion Cannon and two Bust Cannons.

Support Systems: Decoy Launcher, Disruption Pod, Landing Gear, Multi-Tracker, Target Lock



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