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Drill Sergeant
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10,215 Posts
1: Think about Changing the Leman Russ to an Eradicator. Against Orks it's just brutal.

2: Change the Bane Wolves to Hell Hounds. Against anything but Marines they're horrendous and they still wound Marines on 2's. The Multi Meltas are again overkill for Orks so maybe grab H-Flamers on the Hulls.

3: Multilasers and Hydras should be enough to deal with Ork vehicles so Meltaguns are a tad overkill. Their only real use is for instant killing Nobz. Maybe you can downsize the numbers and replace whem with Grenande Launchers or Flamers? I'd deffinatly consider replacing the Plasma Guns.

You just need to be able to put out lots of wounds quickly to tackle Orks and gearing up for total MEQ carnage leaves you lacking in that department. Multilasers are your friend against Orks. Mech has them in abundance. Maybe you can think about squeazing in some sentinels with Multilasers for more Laser love.
 

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Drill Sergeant
Joined
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10,215 Posts
Hydras are brilliant for taking down Ork Trucks so you can halt his advance fairly quickly. Failing that even multilasers can hurt AV10. All you need to do is blunt that initial rush and you should be able to mop up what bails out faily easily. Eradicators or Hell hounds do this job better than anything.

I know i've already said it but the Eradicator really shines against Orks. Ignoring their saves, wounding on 2's. Ignoring cover (i guess that ignored their KFF too) and with a fairly decent range you can knock out Lootas or what have you lurking at the back.

Nob biker squads you just need to hit them with as many Instant death hits as possible. ((Demolishers/Russ))
 
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