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Sisters don't need an Inquisitor. They go on wars of faith all the time, which is Ecclesiarchy. They are, however, still the Ordos Millitant of the Ordos Hereticus aka Inquisition. Basically, if you take an Inquisitor it's Witchhunters, if you don't it's Ecclesiarchy, but one shouldn't be required to take one.

I think more from the Ecclesiarchy would be cool, actually. Like a Cardinal with similar rules in the traitors list.
 

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I hope that they maintain the unique feel of the inquisitors of the various orders, rather than creating a single one size fits all inquisitor. New codices are sometimes as much of a curse as they are a blessing.
I hope so too because each Inquisitor is different. I mean come on, a Hereticus Inquisitor Lord is possibly the most terrifying thing in the Imperium, fluff wise that is, whereas a Malleus Inquisitor has seen more things that any man should ever see and laughs in it's face (or what counts as a face xD).

I would like to see more options for radicals as well as more special characters. There are so many stories about BA people in the Inquisition and yet we only have two characters. Personally, I think Quixos is a perfect example of this.

Cramming them all into a single codex would indeed be a large codex, but I doubt it would be bigger then the freaking SM codex, hell we share half the units already.

New things I would like to see:

Cardinals with rules like the Apostate Cardinal in the adversaries
Some sort of sanctioned Psyker for Radical WH
Non-character Living Saint
Fast Attack specific grey knights, like GKs with fleet or something
Henchmen independent of an Inquisitor (squads of crusaders anyone?)
ISTs on Bikes. Nothing says "Get the heretics!" like a biker gang!
Fanatics or similar unit
New characters (*cough*Quixos and Rex*cough*)

Improvements I would like to see:
Deepstriking GKs as troops
Arcos that don't kill themselves
PEs that don't die to a light breeze
Cheaper repentia
More reliable Daemonhosts (Power Weapons?!)
Sisters in Artificer armor that could assault (like mini termies)

Things I don't want to see:
Faith Nerfed/overly simplified
DROP PODS... for the love of the Emperor NO DROP PODS
GKs on bikes (maybe sisters... maybe)
Loss of independence between ordos
Fluff killing


These are just some things I think would be great and seem reasonable.
 

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If I'm not mistaken, Sisters make planet fall by getting dropped off in ships. Probably the same way IG do. I despise Drop Pods with a seething passion and will quit playing =][= if we get them. This is mainly due to a few smug SM players who think they know how to play every other army. One in particular said that Grey Knights require the same amount of finesse as space marines, which led to me questioning how slamming a drop pod on the table required finesse. I will hold my tongue here because otherwise I'm afraid this rant will become a lot more... flavorful...


ANYWAY

We don't even know if there is a new codex coming out or nor. All GW did was pull the books off the shelves and my list was more of a wish list of possibilities that I know probably won't make it in.

But hey... Biker ISTs do sounds pretty awesome, eh? xD
 

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Sisters and GK are fun, but combining makes my day...

I agree 100% with that.

The Witch Hunter Inquisitor isn't that bad, I've used one plenty of times testing out various builds, my favorite being giving a lord scourging, hammerhand, a familiar, 3 crusaders and 3 churgeons. It is a surprisingly sturdy unit with it's 4+ invuls and wound ignorance and gets a surprisingly large amount of attacks on the charge, and while I doubt I'd use it competitively, it's honestly, not that bad. If I could replace my Inq with a DH InqLord in termie armor with lightning claws or something, I think it would be a little bit better xD
 

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What i'm going for is something to encourage players to try the occasional long odds faith power rather than hording them for the safe bets.

It's not a balance thing, I just think there is no incentive under the current system to have fun with the faith pool, rarely any surprise in how it's used.
If I'm fighting an army where I don't need Ap1 shots, like Nids or Orks or something, I usually go for the "Miracle" roll and I think an option to buy an Upgrade for a VSS or something would be interesting to aid in that. Even if it was as simple as making the VSS count as the banner, like a Seraphim VSS. My seras have done some crazy Miracles themselves thanks to that.
 
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