I'm getting that itch to try my hand at DoW again. For me this is one of the more challenging armies we can play and it let's me mix some odd models and use some models I haven't had a chance to play with in a while. Last time I went with a super magic list, but i don't think that you can get enough dice to make it worth the points. This time, I'm going for more combat.
250 Lvl 3 Wizard Lord 3x scrolls
104 Captain barded warhorse, sword of might, shld, hvy armor, brace of pistols (general)
124 Captain Pegasus, shld, hvy armor, brace of pistols, great weapon, lance
107 Paymaster barded warhorse Heavy Armor, brace of pistols, Enchanted Shield, Biting Blade
72c Duelists x8 w/ sword & pistol
95c LtCavalry x5 w/spears, bows w/musician
95c LtCavalry x5 w/spears, bows w/musician
80c Crossbowmen x10
219c Voland’s Venators x6 FC
335s Beorg & Bearmen x20 FC
201s Dwarves x19 FC HW/Shld, Heavy Armor
202s Ironguts x4 musician
202s Ironguts x4 musician
170r cannon x2
the wizrd is for defense mainly, casting an occasional spell or two. He and the PMaster will hang with the ldship 9 dwarves, maybe with the general too. xbows and cannons stay behind, everyone else goes up and surrounds and smacks the enemy.
250 Lvl 3 Wizard Lord 3x scrolls
104 Captain barded warhorse, sword of might, shld, hvy armor, brace of pistols (general)
124 Captain Pegasus, shld, hvy armor, brace of pistols, great weapon, lance
107 Paymaster barded warhorse Heavy Armor, brace of pistols, Enchanted Shield, Biting Blade
72c Duelists x8 w/ sword & pistol
95c LtCavalry x5 w/spears, bows w/musician
95c LtCavalry x5 w/spears, bows w/musician
80c Crossbowmen x10
219c Voland’s Venators x6 FC
335s Beorg & Bearmen x20 FC
201s Dwarves x19 FC HW/Shld, Heavy Armor
202s Ironguts x4 musician
202s Ironguts x4 musician
170r cannon x2
the wizrd is for defense mainly, casting an occasional spell or two. He and the PMaster will hang with the ldship 9 dwarves, maybe with the general too. xbows and cannons stay behind, everyone else goes up and surrounds and smacks the enemy.