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Discussion Starter · #1 ·
Ok, ive decided, night lords it is, i have a list already made, but I forgot to bring it, I'll prolly post it tommorrow. Ok, main questions I have about Night Lords, First one. In my list I have 2 squads of raptors, as for the modeling of the Aspiring champion, should I even use one, and if so, should I use demonic venom or lightning claws? I have a "veteran" squad, basically a 6 man squad of chosen w/ stealth adept, Infiltrate, and 2 heavy bolters. I am using a 1 man obliterator cult and a squad of havocs and thats all my "heavy" support. I have 2 ten man csm squads w/ furious charge in rhinos w/ mutated hulls. My command has a chaos lord w/ dark blade, Plas Pistol, bunch of demonic upgrades, w/ a 9 man chosen squad w/ furious charge in a rhino w/ a mutated hull. And to top it off I figured I'd have to use a bike squad so I have a 3-man decked out, its about 2000pts. So Should I be using all this stuff because it seems kinda pricey and I have very few models for the points. well, just a prelude to my list tommorrow cuz I'm bored here at work.
 

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Yah night lords can get pretty pricy... if you see the numbers are pretty low try to add in 3 10 strong baisc squads. I usally deck out one with bolters and a heavy weapon, give them stealth adept, and let them be extra wounds for my havocs, give the others all pistols and a close combat weapon and put them in rhinos with a few upgrades. Don't go to happy spending points here though, maybe 600 points at most. This will give you a strong staying force of about 30 troops, and you can even add another squad too. As for your raptor ac questian, I perfer venom or talons, there both pretty useful, and alot cheaper then lit claws, which cost more then another raptor, or give him a power weapon, and with the bolt pistol that comes standard to them, so he has 3 save ignoring attacks(note though that the raptor Aspiring champ comes with lit claws modeled on him, but you can eaisly say thats venom or talons and paint them to show this)
 

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Did i hear you say an obliterator is a heavy support? There elites. If you want to theme the army I wouldnt use them and also if you are theming i think that the less the better as thats what night lords are about a sergical strike at the right place with few troops to beat the enemy. I also want to say dont use the night lord models with the wings there terrible.
 

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well in the index astartes article about night lords it says they only attack when they know they can win with little resistance so max out the troopers and swarm over the enemy with them. take rocket launchers in your havocs squad, best hvy weapon in the game. and about those goofy helmets maybe only have the wings on the squad leaders and your lord.
 

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Originally posted by Grand_Master_Emazrael@Jun 30 2003, 19:11
Did i hear you say an obliterator is a heavy support? There elites.
This is Xaero on another cpu, cuz it wont recognize my nick on this, but i used the special things such as quotations to state the (obvious) fact that they were indeed not a heavy support choice but yes, as stated in codex: chaos space marines, are an elites choice. And considering the fact that night lords lists (or mine at least) only uses one heavy support (havocs) and 4 fast attack (raptors and bikes), so I can stay w/ the theme of the army. Im sorry if I came off as rude but one thing an air traffic controller can not stand is someone disproving validity in that which was previously stated.
But I was thinking of only keeping my infiltrate chosen, the "veterans" (there they were again, quotations), and getting my lord in w/ a csm squad in a rhino or give him term armour (maybe, not only am i not doing it due to the theme of the army but also because i hate the terminator models). I might just drop the chosen w/ the lord for another csm squad w/ rhino, and take out the lightning claws, and it might get me another bike or 2.
 

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Discussion Starter · #7 ·
yes, i do agree w/ the wings, they are terrible, i may use the night lords aspiring champion model w/ the wings but thats about it
 

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Discussion Starter · #10 ·
the 6 man tac squad are my 6 man chosen squad that are one of my elites choice, for every third chosen, you can take 1 special weapon, I figured the mutated hull would be used instead so I could save some points, the raptors and bikes totally kill me.
 

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Having that army list would be helpful.

Also.
What are you fighting against? I find it better to kit out an army against an opponent rather than just having a "Against-All" army list.
 

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Discussion Starter · #12 ·
I'm starting to have my doubts about night lords, I played a little skirmish of 750 pts against iron warriors, and got totally creamed, I havent painted any of my models yet, but Iron warriors are starting to sound easy, I just hate the fact taht Iron warriors totally destroy all my expensive FA whenever I'm right out of assault range. Do any NL have probs against IW?
 

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Yah I have problems with shooting armys with my nightlords too, but I find it useful to use your heavy support slot wisly(or not take the option of having 4 fa so you can have two more heavy support) to lay down some power fire, also using you rhinos to screen the expensive stuff is very useful as well
 

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Everytime heavy weaponry targets a fast attack unit...take advantage of it. That means one less squad firing on some of your other units.
Maybe a Maverick charge through the center of the board with bikes and Rhinos? :p

I have only played against Tyranids with my NL army...so far i havent encountered REAL Hvy. weaponry.

NEVER doubt the Night Lords...for then you are doomed to fail. Have the utmost confidence in your men, deploy them with certainty of victory and the chaos gods shall award your faithfulness.
 
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