Well, the entire point of the game is to deal with the subtle workings and in-fights of the Inquisitions. Orks aren't known for their subtlety nor for their, uh, relationship with the Inquisition
That aside, there aren't any Ork models for =][=, but you could probably convert one from one of the bulkier =][= models. An all-Ork band is basically a no-no (same with all Eldar, all Tau, etc). But there is one clan of Orks (can't remember their names) who does mercenary work. A single Ork in a radical Inquisitor's band might be ok.
It is feasible to work pretty much any thing into =][=, mini wise, some of the mutants would be a godo start for a conversion, stat wise the alien generator plus comparison to other archetypes would help
I was thinking of a similar thing for my games, as they'd make a good opposition. I'm guessing the stats would be like in 40k - High strength and toughness, low speed, almost nil willpower...
From a modelling point of biew, a warboss or even Thraka himself might just be big enough to make a decent =][= size model. Don't see what's wronmg with all orc warbands, either - the rules are there to be versatile, and Ordo Xenos foesn't exactly ignore them.
A forum community dedicated to Wargamers, Wargaming 40K enthusiasts. Come join the discussion about Warhammer and Wargaming collections, miniatures, tactics, terrain, reviews, accessories, history, displays, models, styles, scales, reviews, accessories, classifieds, and more!