well it depends
it depends on wether it is a close quarter or ranged fight which one is it
it depends on wether it is a close quarter or ranged fight which one is it
Specifically, the big pro about Immortals is that they are necrons (lower-case to refer to the rule rather than the Necrons army). That means they can get back up, they make your phase-out number bigger, and they can be teleported around the board. Pariahs do none of the above. Most people put their warscythe Lord on a destroyer body OR give him a Veil of Darkness for better mobility (and what a risk that is!), and the Pariahs can't keep up with him either way. And frankly, if you're not doing one of the two for your Lord, he's going to be in trouble; slow-moving CC needs to be a little tougher than that to justify the expense.paranoid said:Argh! Im confused again! What are the pros of Immortals? Their Gauss Blaster?
Because pariahs have a blaster built into their warscythes so surely pariahs would be a better option because they look cooler and have better stats. Also they can accompany my lord with his warscythe.