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Q: Where 13th Company fits after Eye of Terror

539 Views 7 Replies 5 Participants Last post by  Jon23516
Question: In the post-Eye of Terror storyline, where does Space Wolves 13th Company fit in?

Has GW provided any indication?

To my knowledge, aside from the models and army list in the EoT Codex there has been little to no mention of 13th Company and how they took part in the EoT.

After EoT, aka the 13th Black Crusade, did they follow the defeated Chaos back into the Eye to resume their battle? Or were they welcomed back to Fenris and the Fang?

I suppose that if I don't know, you won't know, but any speculation is welcome.

Thanks,
Jon
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Nothing has been said, one assumes they have returned to the EoT hunting down Abbadon and generally killing chaos.
They've been hunting chaos for the last 10k years...why would they stop now?
Jon23516 said:
After EoT, aka the 13th Black Crusade, did they follow the defeated Chaos back into the Eye to resume their battle?
Erm the reason we don't know is because the EOT hasn't been resolved yet. Chaos hasn't been driven off Cadia and all the other worlds, they haven't returned to the eye. "Currently" then they're still fighting to decide the campaign.

As to what will happen?

Well there's only 2 options really, they rejoin the Space Wolves as regular units, or they return to the Eye to continue the fight.

I think the second is the more likely scenario. After 10,000 years of constant combat I can't see them returning as Regular Space Wolves, they are simply too far gone.
Even if they did return to their chapter, practucally the entire inquisition would want to get their hand on them. The puritannical inquisitors would want to declare them heretics for using chaos armour, the radical inquisitors would want to see how chaos has affected them to try and find a way to combat it.

The space wolves themselves wouldn't allow this. The 13th compnay just don't have it in their nature to stay in one place for too long, they are far more 'wolfish' than you standard space wolf, they would outcasts in their own chapter.

Remaining in the EoT is there only course as it is said Russ commanded them to bring him abbadons head, they would never stop doing something commanded by their primarch just beacuse the crusade is ending, they have been around for the previous 12 crusades, what makes this one special to them?
The_Outsider said:
Even if they did return to their chapter, practucally the entire inquisition would want to get their hand on them. The puritannical inquisitors would want to declare them heretics for using chaos armour, the radical inquisitors would want to see how chaos has affected them to try and find a way to combat it.

The space wolves themselves wouldn't allow this. The 13th compnay just don't have it in their nature to stay in one place for too long, they are far more 'wolfish' than you standard space wolf, they would outcasts in their own chapter.

Remaining in the EoT is there only course as it is said Russ commanded them to bring him abbadons head, they would never stop doing something commanded by their primarch just beacuse the crusade is ending, they have been around for the previous 12 crusades, what makes this one special to them?
I agree with this. Just think of all the tensions that would exist just within the Space Wolves themselves. 13th Company makes the regular wolves look tame.

I like the Inquisition angle. 13th Company would head back into the Eye just to get the =][= off their back. Besides like you said, mission not accomplished.

I actually would hate it if GW came out and said that 13th company just "moved back in" and all was chummy on Fenris.

So what kind of "event" whether campaign setting or 40k novel or WD article, would GW have to do to further the storyline and show an update of the storyline after the EoT.

Addoran: I did not realize that things hadn't been finished up.

I suppose I'm asking because I'm starting up a 13th Co. army (yeah, a few years late) and wonder how long it will be "viable" as it isn't a mainstream list. I could assume that it could be valid for awhile as it survived the 4th Edition ruleset. I would just hate to invest a lot of time and energy to find that my army was illegal or totally hamstrung by a new ruleset.

I'd like to read a 40k novel based on the the 13th company. Dan Abnet? Ben Counter? William King? Anyone listening? <grin>

Thanks again for the input.

Jon
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I recently started a 13th company army (approx 1500pts), as i love the sons of russ, and this was a way of extending my space wolves, (3000+ pts with pretty much every option covered). So giving myself the choice of SW or 13th to play against my foes is great.

I have the intention of linking the two armies together, on an ad-hoc basis so the SW will remain solely SW and same with the 13th but they will both be led by Logan Grimnar on the same battlefield - this of course will be a friendly game with anyone that wants to go up against it.

I know that is far from legal, but i will keep within the HQ restraints and force organisation rules, and of course pay the appropriate poitage for each unit.

Back on topic - there is no way 13th would leave the eye of terror, without defeating abbadon and his hoardes, and even then, i'm sure 13th would find some other chaos tainted enemy to defeat.

Hopefully GW will update them when they update SW, whenever it is due. It would seem a little pointless creating an army for EoT campaign, only to leave them hanging. Not sure how well 13th sell, but the fact they are a splinter SW army would mean a fair amount of interest in 13th - of course i could be wrong.
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Jodfrey said:
Hopefully GW will update them when they update SW, whenever it is due. It would seem a little pointless creating an army for EoT campaign, only to leave them hanging. Not sure how well 13th sell, but the fact they are a splinter SW army would mean a fair amount of interest in 13th - of course i could be wrong.
What? GW leave an army hanging with no support? Never... uh, okay, all the time? <grin>

I played my 3rd game last night with my 13th company vs. an Eldar tank army [2000 points]. 3 tanks, 2 transports, 2 jet bikes. However, when all the dust settled I won by 222 points. Sheesh.

I'm enjoying the 13th and figure I will eventually add standard Space Wolves to my collection and be able to use my 13th Co. models as regular Space Wolves if need be.

Enjoy,
Jon
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