I've been playing beastmen a lot lately and was running both together. I get back into Warriors and found they are slightly different and not in a good way.
The giant is immune to psychology. I don't know why this was needed, because its immune to most panic and causes terror itself and rerolls any panic checks at LD10 if it does get panicked. So that was a huge nerfing. Fleeing with giants catches people off guard. Now you can't. It also can't get an armor save and is more expensive. The shaggoth gets +1 str at the cost of -1 armor save, but he is cheaper than the BoC Shaggoth. I found that going from a 3+ to a 4+ made this guy die a lot faster than I thought he would.
But you really don't need to compare them to the BoC equivelent. The giant dies very easily and costs a ton. The shaggoth barely costs more than a giant, specially if you count in marks. That being said, I think the shaggoth is a better value. But it depends on what you need. If you are going for a slow army, then a giant getting stuck in combat for a few turns can be very beneficial to you. However, I think a faster army would want a shaggoth to combo charge with. Not much can take a chaos knight unit and a shaggoth at the same time.
And to be honest, out of all of our monsters I'd rather take the hell cannon.
The giant is immune to psychology. I don't know why this was needed, because its immune to most panic and causes terror itself and rerolls any panic checks at LD10 if it does get panicked. So that was a huge nerfing. Fleeing with giants catches people off guard. Now you can't. It also can't get an armor save and is more expensive. The shaggoth gets +1 str at the cost of -1 armor save, but he is cheaper than the BoC Shaggoth. I found that going from a 3+ to a 4+ made this guy die a lot faster than I thought he would.
But you really don't need to compare them to the BoC equivelent. The giant dies very easily and costs a ton. The shaggoth barely costs more than a giant, specially if you count in marks. That being said, I think the shaggoth is a better value. But it depends on what you need. If you are going for a slow army, then a giant getting stuck in combat for a few turns can be very beneficial to you. However, I think a faster army would want a shaggoth to combo charge with. Not much can take a chaos knight unit and a shaggoth at the same time.
And to be honest, out of all of our monsters I'd rather take the hell cannon.