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Welp, I gave that a read, and the problems I have are here!

- First, if you were to leave it as is, he needs to be more than 200pts.
- a 2+ save on a jump pack guy? Nonono, bad! That's too thick armor to be flying around with ;P
- Rolling lucky with that shield and causing the combat to end? Eh.. Not to big a fan of that one.
- Lastly, not really a problem, but more of a question.. Why does the AP2 Plasma Rifle need to rend?
 

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The price for this character is very low. If you look at the 170ish point tau special characters in the book, they are nowhere near as good, so 30ish points should not take you from "meh" to "wow".
 

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Discussion Starter · #4 ·
Thanks for the feedback guys. I will fix some of the rules and tone him down a little bit. As for the point cost I was more comparing to the SM book as that seems to be the trend GW is going for. You look and soo affordable characters that have kick A abilities and then you look at the Tau book and ask why we even bothered with spec characters. So I will playtest him and determine if the point cost needs to raise or drop. Thankyou guys :)
 
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